Usable gestures for mobile interfaces: evaluating social acceptability

J Rico, S Brewster - Proceedings of the SIGCHI Conference on Human …, 2010 - dl.acm.org
Gesture-based mobile interfaces require users to change the way they use technology in
public settings. Since mobile phones are part of our public appearance, designers must …

[图书][B] Enabling mobile microinteractions

DL Ashbrook - 2010 - search.proquest.com
While much attention has been paid to the usability of desktop computers, mobile computers
are quickly becoming the dominant platform. Because mobile computers may be used in …

Imaginary phone: learning imaginary interfaces by transferring spatial memory from a familiar device

S Gustafson, C Holz, P Baudisch - Proceedings of the 24th annual ACM …, 2011 - dl.acm.org
We propose a method for learning how to use an imaginary interface (ie, a spatial non-visual
interface) that we call" transfer learning". By using a physical device (eg an iPhone) a user …

Imaginary interfaces: spatial interaction with empty hands and without visual feedback

S Gustafson, D Bierwirth, P Baudisch - Proceedings of the 23nd annual …, 2010 - dl.acm.org
Screen-less wearable devices allow for the smallest form factor and thus the maximum
mobility. However, current screen-less devices only support buttons and gestures. Pointing …

Retargeted self-haptics for increased immersion in vr without instrumentation

CM Fang, C Harrison - The 34th Annual ACM symposium on user …, 2021 - dl.acm.org
Today's consumer virtual reality (VR) systems offer immersive graphics and audio, but haptic
feedback is rudimentary–delivered through controllers with vibration feedback or is non …

Pinstripe: eyes-free continuous input on interactive clothing

T Karrer, M Wittenhagen, L Lichtschlag… - Proceedings of the …, 2011 - dl.acm.org
We present Pinstripe, a textile user interface element for eyes-free, continuous value input
on smart garments that uses pinching and rolling a piece of cloth between your fingers. The …

Understanding palm-based imaginary interfaces: the role of visual and tactile cues when browsing

SG Gustafson, B Rabe, PM Baudisch - Proceedings of the SIGCHI …, 2013 - dl.acm.org
Imaginary Interfaces are screen-less ultra-mobile interfaces. Previously we showed that
even though they offer no visual feedback they allow users to interact spatially, eg, by …

Focused and casual interactions: Allowing users to vary their level of engagement

H Pohl, R Murray-Smith - Proceedings of the SIGCHI conference on …, 2013 - dl.acm.org
We describe the focused-casual continuum, a framework for describing interaction
techniques according to the degree to which they allow users to adapt how much attention …

Privatetalk: Activating voice input with hand-on-mouth gesture detected by bluetooth earphones

Y Yan, C Yu, Y Shi, M Xie - Proceedings of the 32nd Annual ACM …, 2019 - dl.acm.org
We introduce PrivateTalk, an on-body interaction technique that allows users to activate
voice input by performing the Hand-On-Mouth gesture during speaking. The gesture is …

Multimodal mobile interactions: usability studies in real world settings

JR Williamson, A Crossan, S Brewster - Proceedings of the 13th …, 2011 - dl.acm.org
This paper presents a study that explores the issues of mobile multimodal interactions while
on the move in the real world. Because multimodal interfaces allow new kinds of eyes and …