“Magic Boosed” an elementary school geometry textbook with marker-based augmented reality

R Andrea, S Lailiyah, F Agus… - … Electronics and Control …, 2019 - telkomnika.uad.ac.id
Recently media that is used on mathematic study is just board and printed book. Usually
teacher uses, modelling tool to visualize study objects like geometry, but students must be in …

An intelligent agent of finite state machine in educational game “Flora the Explorer”

AF Pukeng, RR Fauzi, R Andrea… - Journal of Physics …, 2019 - iopscience.iop.org
Game simulation-based education is designed to simulate the existing problems in order to
obtain knowledge that can be used to solve the problem. Simulation games with educational …

La crédibilité du comportement d'un personnage non-joueur dans un jeu de type cartes à collectionner

G Germeil - 2022 - r-libre.teluq.ca
Dans les jeux numériques, nous utilisons souvent des agents intelligents, des artéfacts
agissant comme un être humain et prenant souvent la place de celui-ci pour des fins de …

Implementation of Decision Tree Algorithm on Game Agent of First Aid Educational Game

Gunawan, A Nurhuda, R Andrea - Asian Conference on Intelligent …, 2019 - Springer
Research on first aid educational game is a research development of Drag and Drop Game
type games designed to provide learning how to deal with injured patients. In this game …

[PDF][PDF] Client Server iOS in Player versus Player (PVP) of “Borneo Snap”

A Reza, T Bustomi, M Muhsan - International Journal of Information …, 2021 - mecs-press.net
Borneo Snap is a Kalimantan's animals snap card game. Play proceeds with the players
taking it in turns to remove a card from the top of their deck and place it face-up on a central …

[PDF][PDF] “Magic Boosed" an elementary school geometry textbook with marker-based augmented reality

R Ramadiani - 2019 - repository.unmul.ac.id
Recently media that is used on mathematic study is just board and printed book. Usually
teacher uses, modelling tool to visualize study objects like geometry, but students must be in …

[引用][C] A systematic mapping of hybrid games in the academy

F Paiva, G Mendonça, W Viana - Anais Estendidos do XXI Simpósio Brasileiro …, 2022 - SBC

[引用][C] International Journal of Information Engineering and Electronic Business (IJIEEB)

R Andrea, T Bustomi, M Muhsan