[图书][B] Moves in mind: The psychology of board games
F Gobet, J Retschitzki, A de Voogt - 2004 - taylorfrancis.com
Board games have long fascinated as mirrors of intelligence, skill, cunning, and wisdom.
While board games have been the topic of many scientific studies, and have been studied …
While board games have been the topic of many scientific studies, and have been studied …
Games solved: Now and in the future
HJ Van Den Herik, JWHM Uiterwijk, J Van Rijswijck - Artificial Intelligence, 2002 - Elsevier
In this article we present an overview on the state of the art in games solved in the domain of
two-person zero-sum games with perfect information. The results are summarized and some …
two-person zero-sum games with perfect information. The results are summarized and some …
Monte Carlo tree search with heuristic evaluations using implicit minimax backups
Monte Carlo Tree Search (MCTS) has improved the performance of game engines in
domains such as Go, Hex, and general game playing. MCTS has been shown to outperform …
domains such as Go, Hex, and general game playing. MCTS has been shown to outperform …
Africa and mathematics
D Huylebrouck - VUBPress, Brussels, 2019 - Springer
This first book about ethnomathematics in Central Africa groups several papers that
appeared in scientific and popular science journals. The text is also based on a series of …
appeared in scientific and popular science journals. The text is also based on a series of …
Trade-offs in sampling-based adversarial planning
R Ramanujan, B Selman - Proceedings of the International Conference …, 2011 - ojs.aaai.org
Abstract The Upper Confidence bounds for Trees (UCT) algorithm has in recent years
captured the attention of the planning and game-playing community due to its notable …
captured the attention of the planning and game-playing community due to its notable …
Evolution of artificial neural development
GM Khan - Studies in Computational Intelligence, 2018 - Springer
Gul Muhammad Khan In Search of Learning Genes Page 1 Studies in Computational
Intelligence 725 Gul Muhammad Khan Evolution of Artificial Neural Development In Search of …
Intelligence 725 Gul Muhammad Khan Evolution of Artificial Neural Development In Search of …
[PDF][PDF] Mathematics in (central) Africa before colonization
D Huylebrouck - Anthropologica et praehistorica, 2006 - biblio.naturalsciences.be
The paper provides a summary of (black) African ethnomathematics, with a special focus on
results of possible interest to eventual mathematical properties of the Ishango rod (s). The …
results of possible interest to eventual mathematical properties of the Ishango rod (s). The …
[PDF][PDF] Nosce hostem: Searching with opponent models
HHLM Donkers - 2003 - cris.maastrichtuniversity.nl
The thesis deals with the question how opponent models can be used in computer game-
playing. The search algorithms normally used in programs that play games like chess are …
playing. The search algorithms normally used in programs that play games like chess are …
[PDF][PDF] Selective search in games of different complexity
MPD Schadd - 2011 - cris.maastrichtuniversity.nl
This thesis investigates how selective-search methods can improve the performance of a
game program for a given domain. Selective-search methods aim to explore only the …
game program for a given domain. Selective-search methods aim to explore only the …
Dynamic programming and board games: A survey
DK Smith - European Journal of Operational Research, 2007 - Elsevier
In several of the earliest papers on dynamic programming (DP), reference was made to the
possibility that the DP approach might be used to advise players on the optimal strategy for …
possibility that the DP approach might be used to advise players on the optimal strategy for …