A systematic review on AI-based proctoring systems: Past, present and future

A Nigam, R Pasricha, T Singh, P Churi - Education and Information …, 2021 - Springer
There have been giant leaps in the field of education in the past 1–2 years.. Schools and
colleges are transitioning online to provide more resources to their students. The COVID-19 …

[HTML][HTML] Role, play, and games: Comparison between role-playing games and role-play in education

GCB Winardy, E Septiana - Social Sciences & Humanities Open, 2023 - Elsevier
This article compares educational role-play and role-playing games in education by
examining their definition, similarities in their elements, differences current use, implication …

E-learning in the teaching of mathematics: An educational experience in adult high school

AJ Moreno-Guerrero, I Aznar-Díaz, P Cáceres-Reche… - Mathematics, 2020 - mdpi.com
Currently, the e-learning method, due to the period of confinement that is occurring due to
COVID-19, has increased its use and application in the teaching and learning processes …

[PDF][PDF] Innovación educativa con TIC en universidades latinoamericanas: Estudio Multi-País.

Á Deroncele-Acosta, P Medina-Zuta… - … -American Journal on …, 2021 - academia.edu
La investigación ha demostrado que las condiciones institucionales son fundamentales
para potenciar la innovación educativa con TIC. Sin embargo, articular estrategias …

Secondary mathematics teachers' perception of their readiness for emergency remote teaching during the COVID-19 pandemic: A case study

LJ Rodríguez-Muñiz, D Burón, Á Aguilar-González… - Education …, 2021 - mdpi.com
The coronavirus disease 2019 (COVID-19) pandemic caused a worldwide unexpected
interruption of face-to-face teaching and a sudden conversion to emergency remote …

Analysis of the use and integration of the flipped learning model, project-based learning, and gamification methodologies by secondary school mathematics teachers

H Hossein-Mohand, JM Trujillo-Torres… - Sustainability, 2021 - mdpi.com
In the didactics of mathematics, many technological resources can be used with teaching
strategies, techniques, models, and methodologies that facilitate the teaching–learning …

Effect of the flipped classroom and gamification methods in the development of a didactic unit on healthy habits and diet in primary education

G Gómez-García, JA Marín-Marín… - Nutrients, 2020 - mdpi.com
Currently, there are several methodological models that have broken into different
disciplines of knowledge with the aim of making the teaching/learning process more …

Augmented reality as a resource for improving learning in the physical education classroom

AJ Moreno-Guerrero, S Alonso García… - International journal of …, 2020 - mdpi.com
Recently, there has been a proliferation of technopedagogical practices, based on the
application of active teaching and learning processes through the use of information and …

Online learning tools in the era of m-learning: Utility and attitudes in accounting college students

TC Herrador-Alcaide, M Hernández-Solís, JF Hontoria - Sustainability, 2020 - mdpi.com
Learning in the Era of Mobile means an expansion in the range of learning tools, which are
much more accessible thanks to the use of mobile devices. The greater possibilities of …

Pedagogical innovation and teacher collaborations in supporting student learning success in Indonesia

T Budirahayu, M Saud - Cogent Education, 2023 - Taylor & Francis
The effectiveness of pedagogical innovations in education is a dire need to support students
in learning process inside the classrooms. The purpose is to apply pretest-posttest design …