How to e-mental health: a guideline for researchers and practitioners using digital technology in the context of mental health

C Seiferth, L Vogel, B Aas, I Brandhorst… - Nature mental …, 2023 - nature.com
Despite an exponentially growing number of digital or e-mental health services,
methodological guidelines for research and practical implementation are scarce. Here we …

Practitioner review: Co‐design of digital mental health technologies with children and young people

R Bevan Jones, P Stallard, SS Agha… - Journal of child …, 2020 - Wiley Online Library
Background There is increasing interest in digital technologies to help improve children and
young people's mental health, and the evidence for the effectiveness for these approaches …

A review of reviews on principles, strategies, outcomes and impacts of research partnerships approaches: a first step in synthesising the research partnership literature

F Hoekstra, KJ Mrklas, M Khan, RC McKay… - Health Research Policy …, 2020 - Springer
Background Conducting research in partnership with stakeholders (eg policy-makers,
practitioners, organisations, patients) is a promising and popular approach to improving the …

[HTML][HTML] Use of the principles of design thinking to address limitations of digital mental health interventions for youth

H Scholten, I Granic - Journal of Medical Internet Research, 2019 - jmir.org
Numerous reviews and meta-analyses have indicated the enormous potential of technology
to improve the appeal, effectiveness, cost, and reach of mental health interventions …

Youth participatory approaches and health equity: Conceptualization and integrative review

EJ Ozer, M Abraczinskas, C Duarte… - American Journal of …, 2020 - Wiley Online Library
There is an array of youth participatory approaches relevant to health equity efforts in
community psychology, adolescent health, youth development, and education. While they …

E‐Health interventions for anxiety and depression in children and adolescents with long‐term physical conditions

H Thabrew, K Stasiak, SE Hetrick… - Cochrane Database …, 2018 - cochranelibrary.com
Background Long‐term physical conditions affect 10% to 12% of children and adolescents
worldwide; these individuals are at greater risk of developing psychological problems …

Recommendations for implementing gamification for mental health and wellbeing

VWS Cheng - Frontiers in psychology, 2020 - frontiersin.org
Gamification is increasingly being proposed as a strategy to increase engagement for
mental health and wellbeing technologies. However, its implementation has been criticized …

[HTML][HTML] The importance of user segmentation for designing digital therapy for adolescent mental health: findings from scoping processes

T Fleming, S Merry, K Stasiak, S Hopkins… - JMIR mental …, 2019 - mental.jmir.org
Background New Zealand youth, especially those of Māori and Pacific descent, have high
rates of depression, anxiety, and self-harm, but have low rates of help-seeking from mental …

Evaluation of research co-design in health: a systematic overview of reviews and development of a framework

S Peters, L Guccione, J Francis, S Best… - Implementation …, 2024 - Springer
Background Co-design with consumers and healthcare professionals is widely used in
applied health research. While this approach appears to be ethically the right thing to do, a …

Project Synergy: co‐designing technology‐enabled solutions for Australian mental health services reform

IB Hickie, TA Davenport, JM Burns… - Medical Journal of …, 2019 - Wiley Online Library
Project Synergy aims to test the potential of new and emerging technologies to enhance the
quality of mental health care provided by traditional face‐to‐face services. Specifically, it …