[HTML][HTML] A survey of challenges and methods for Quality of Experience assessment of interactive VR applications
User acceptance of virtual reality (VR) applications is dependent on multiple aspects, such
as usability, enjoyment, and cybersickness. To fully realize the disruptive potential of VR …
as usability, enjoyment, and cybersickness. To fully realize the disruptive potential of VR …
[HTML][HTML] Foveated rendering: A state-of-the-art survey
Recently, virtual reality (VR) technology has been widely used in medical, military,
manufacturing, entertainment, and other fields. These applications must simulate different …
manufacturing, entertainment, and other fields. These applications must simulate different …
Cybersickness: a multisensory integration perspective
M Gallagher, ER Ferrè - Multisensory research, 2018 - brill.com
In the past decade, there has been a rapid advance in Virtual Reality (VR) technology. Key
to the user's VR experience are multimodal interactions involving all senses. The human …
to the user's VR experience are multimodal interactions involving all senses. The human …
[HTML][HTML] An integrative view of foveated rendering
Foveated rendering adapts the image synthesis process to the user's gaze. By exploiting the
human visual system's limitations, in particular in terms of reduced acuity in peripheral …
human visual system's limitations, in particular in terms of reduced acuity in peripheral …
How the presence and size of static peripheral blur affects cybersickness in virtual reality
YX Lin, R Venkatakrishnan… - ACM Transactions on …, 2020 - dl.acm.org
Cybersickness (CS) is one of the challenges that has hindered the widespread adoption of
Virtual Reality and its applications. Consequently, a number of studies have focused on …
Virtual Reality and its applications. Consequently, a number of studies have focused on …
Kernel foveated rendering
Foveated rendering coupled with eye-tracking has the potential to dramatically accelerate
interactive 3D graphics with minimal loss of perceptual detail. In this paper, we parameterize …
interactive 3D graphics with minimal loss of perceptual detail. In this paper, we parameterize …
Eye-tracked virtual reality: a comprehensive survey on methods and privacy challenges
Latest developments in computer hardware, sensor technologies, and artificial intelligence
can make virtual reality (VR) and virtual spaces an important part of human everyday life …
can make virtual reality (VR) and virtual spaces an important part of human everyday life …
Foveated rendering: Motivation, taxonomy, and research directions
With the recent interest in virtual reality and augmented reality, there is a newfound demand
for displays that can provide high resolution with a wide field of view (FOV). However, such …
for displays that can provide high resolution with a wide field of view (FOV). However, such …
Contrastive distortion‐level learning‐based no‐reference image‐quality assessment
X Wei, J Li, M Zhou, X Wang - International Journal of …, 2022 - Wiley Online Library
A contrastive distortion‐level learning‐based no‐reference image‐quality assessment (NR‐
IQA) framework is proposed in this study to further effectively model various distortion types …
IQA) framework is proposed in this study to further effectively model various distortion types …
VRS-NeRF: Accelerating Neural Radiance Field Rendering with Variable Rate Shading
Recent advancements in Neural Radiance Fields (NeRF) provide enormous potential for a
wide range of Mixed Reality (MR) applications. However, the applicability of NeRF to real …
wide range of Mixed Reality (MR) applications. However, the applicability of NeRF to real …