Multimodal image synthesis and editing: A survey and taxonomy
As information exists in various modalities in real world, effective interaction and fusion
among multimodal information plays a key role for the creation and perception of multimodal …
among multimodal information plays a key role for the creation and perception of multimodal …
Nerf: Neural radiance field in 3d vision, a comprehensive review
Neural Radiance Field (NeRF), a new novel view synthesis with implicit scene
representation has taken the field of Computer Vision by storm. As a novel view synthesis …
representation has taken the field of Computer Vision by storm. As a novel view synthesis …
[PDF][PDF] 3d gaussian splatting for real-time radiance field rendering.
[CS482] 3D Gaussian Splatting for Real-Time Radiance Field Rendering Page 1 3D Gaussian
Splatting for Real-Time Radiance Field Rendering November 20, 2023 Bernhard Kerbl …
Splatting for Real-Time Radiance Field Rendering November 20, 2023 Bernhard Kerbl …
4d gaussian splatting for real-time dynamic scene rendering
Representing and rendering dynamic scenes has been an important but challenging task.
Especially to accurately model complex motions high efficiency is usually hard to guarantee …
Especially to accurately model complex motions high efficiency is usually hard to guarantee …
Hexplane: A fast representation for dynamic scenes
Modeling and re-rendering dynamic 3D scenes is a challenging task in 3D vision. Prior
approaches build on NeRF and rely on implicit representations. This is slow since it requires …
approaches build on NeRF and rely on implicit representations. This is slow since it requires …
Mip-splatting: Alias-free 3d gaussian splatting
Abstract Recently 3D Gaussian Splatting has demonstrated impressive novel view synthesis
results reaching high fidelity and efficiency. However strong artifacts can be observed when …
results reaching high fidelity and efficiency. However strong artifacts can be observed when …
SplaTAM: Splat Track & Map 3D Gaussians for Dense RGB-D SLAM
Dense simultaneous localization and mapping (SLAM) is crucial for robotics and augmented
reality applications. However current methods are often hampered by the non-volumetric or …
reality applications. However current methods are often hampered by the non-volumetric or …
Mobilenerf: Exploiting the polygon rasterization pipeline for efficient neural field rendering on mobile architectures
Abstract Neural Radiance Fields (NeRFs) have demonstrated amazing ability to synthesize
images of 3D scenes from novel views. However, they rely upon specialized volumetric …
images of 3D scenes from novel views. However, they rely upon specialized volumetric …
Tensorf: Tensorial radiance fields
We present TensoRF, a novel approach to model and reconstruct radiance fields. Unlike
NeRF that purely uses MLPs, we model the radiance field of a scene as a 4D tensor, which …
NeRF that purely uses MLPs, we model the radiance field of a scene as a 4D tensor, which …
Scannet++: A high-fidelity dataset of 3d indoor scenes
We present ScanNet++, a large-scale dataset that couples together capture of high-quality
and commodity-level geometry and color of indoor scenes. Each scene is captured with a …
and commodity-level geometry and color of indoor scenes. Each scene is captured with a …