Systems and methods for a client-side remote presentation of a multimedia stream
G Momchilov, T Giebler, M Tabares… - US Patent …, 2015 - Google Patents
A proxy streaming module executes on a first computing machine to stream multimedia data
from a virtual channel that is established between the first computing machine and a second …
from a virtual channel that is established between the first computing machine and a second …
Cloud-based desktop services for thin clients
L Deboosere, B Vankeirsbilck, P Simoens… - IEEE Internet …, 2011 - ieeexplore.ieee.org
Cloud computing and ubiquitous network availability have renewed people's interest in the
thin client concept. By executing applications in virtual desktops on cloud servers, users can …
thin client concept. By executing applications in virtual desktops on cloud servers, users can …
Understanding the performance of thin-client gaming
YC Chang, PH Tseng, KT Chen… - 2011 IEEE International …, 2011 - ieeexplore.ieee.org
The thin-client model is considered a good fit for online gaming. As modern games normally
require tremendous computing and rendering power at the game client, deploying games …
require tremendous computing and rendering power at the game client, deploying games …
Systems and methods for remotely presenting a multimedia stream
G Momchilov, T Giebler, M Tabares… - US Patent …, 2015 - Google Patents
2022-10-07 Assigned to BANK OF AMERICA, NA, AS COLLATERAL AGENT reassignment
BANK OF AMERICA, NA, AS COLLATERAL AGENT PATENT SECURITY AGREEMENT …
BANK OF AMERICA, NA, AS COLLATERAL AGENT PATENT SECURITY AGREEMENT …
User experience of mobile cloud applications-current state and future directions
MJ O'Sullivan, D Grigoras - 2013 IEEE 12th International …, 2013 - ieeexplore.ieee.org
The increasing penetration rate of feature rich mobile devices such as smartphones and
tablets in the global population has resulted in a large number of applications and services …
tablets in the global population has resulted in a large number of applications and services …
A remote thin client system for real time multimedia streaming over VNC
KJ Tan, JW Gong, BT Wu, DC Chang… - … on Multimedia and …, 2010 - ieeexplore.ieee.org
This paper proposes a remote thin client system for real time multimedia streaming over
VNC. A remote frame can be split as two parts, ie high motion part and low motion part, and …
VNC. A remote frame can be split as two parts, ie high motion part and low motion part, and …
A distributed execution environment for large-scale workflow management systems with subnets and server migration
If the number of users within a workflow management system (WFMS) increases, a central
workflow server (WF-server) and a single local area network (LAN) may become …
workflow server (WF-server) and a single local area network (LAN) may become …
Grid design for mobile thin client computing
L Deboosere, P Simoens, J De Wachter… - Future generation …, 2011 - Elsevier
With thin client computing, mobile users' devices only visualize the output of remote
resource-intensive applications. In order to guarantee a high perceived quality to the mobile …
resource-intensive applications. In order to guarantee a high perceived quality to the mobile …
MPEG-4-based adaptive remote rendering for video games
N Tizon, C Moreno, M Cernea, M Preda - Proceedings of the 16th …, 2011 - dl.acm.org
This paper proposes a complete framework for remote rendering of 3D and complex 2D
applications. The retained approach is based on standardized video encoding and …
applications. The retained approach is based on standardized video encoding and …
RemoteUI: A high-performance remote user interface system for mobile consumer electronic devices
D Thommes, A Gerlicher, Q Wang… - IEEE Transactions on …, 2012 - ieeexplore.ieee.org
Modern consumer electronic devices can easily integrate into distributed computing
environments. By applying network-based user interface systems to control these devices …
environments. By applying network-based user interface systems to control these devices …