The use of new learning technologies in higher education classroom: A case study

M Esteves, A Pereira, N Veiga, R Vasco… - Teaching and Learning in …, 2018 - Springer
We have conducted a study with higher level education students, in lecture classes of three
Undergraduate Courses and one Professional Higher Technical Course that involved six …

Project based learning a new approach in higher education: A case study

M Esteves, R Matias, E Bernardino, V Távora… - The Challenges of the …, 2019 - Springer
Abstract Project Based Learning (PBL) is a collaborative and teaching methodology which
stimulates critical thinking, students' autonomy and creativity, among others. PBL has been …

Collaborative Learning Environment in Higher Education: A Case Study

M Esteves, R Matias, A Pereira - … de Caparica, Portugal, September 5-7 …, 2018 - Springer
This article seeks to present a case study regarding collaborative learning (CL) in a higher
education environment. CL is an approach of teaching and learning where students at a …

Non-transitory computer-readable medium storing game program, game processing method, and information processing apparatus

K Inoue - US Patent 11,699,165, 2023 - Google Patents
A non-transitory computer-readable medium storing a game program for a game which is
played through a network causes a computer to realize a selection receiving function of …

Non-transitory computer-readable medium storing game program, game processing method, and information processing apparatus

K Inoue - US Patent 11,263,652, 2022 - Google Patents
(57) ABSTRACT A non-transitory computer-readable medium storing a game program for a
game which is played through a network causes a computer to realize a selection receiving …