Social acceptability in HCI: A survey of methods, measures, and design strategies
With the increasing ubiquity of personal devices, social acceptability of human-machine
interactions has gained relevance and growing interest from the HCI community. Yet, there …
interactions has gained relevance and growing interest from the HCI community. Yet, there …
Understanding 3D mid-air hand gestures with interactive surfaces and displays: a systematic literature review
3D gesture based systems are becoming ubiquitous and there are many mid-air hand
gestures that exist for interacting with digital surfaces and displays. There is no well defined …
gestures that exist for interacting with digital surfaces and displays. There is no well defined …
Exploring non-touchscreen gestures for smartwatches
SS Arefin Shimon, C Lutton, Z Xu… - Proceedings of the …, 2016 - dl.acm.org
Although smartwatches are gaining popularity among mainstream consumers, the input
space is limited due to their small form factor. The goal of this work is to explore how to …
space is limited due to their small form factor. The goal of this work is to explore how to …
Performer vs. observer: whose comfort level should we consider when examining the social acceptability of input modalities for head-worn display?
The popularity of head-worn displays (HWD) technologies such as Virtual Reality (VR) and
Augmented Reality (AR) headsets is growing rapidly. To predict their commercial success, it …
Augmented Reality (AR) headsets is growing rapidly. To predict their commercial success, it …
[PDF][PDF] StretchEBand: Enabling Fabric-based Interactions through Rapid Fabrication of Textile Stretch Sensors.
The increased interest in interactive soft materials, such as smart clothing and responsive
furniture, means that there is a need for flexible and deformable electronics. In this paper, we …
furniture, means that there is a need for flexible and deformable electronics. In this paper, we …
Tactile feedback for above-device gesture interfaces: adding touch to touchless interactions
E Freeman, S Brewster, V Lantz - … of the 16th international conference on …, 2014 - dl.acm.org
Above-device gesture interfaces let people interact in the space above mobile devices using
hand and finger movements. For example, users could gesture over a mobile phone or …
hand and finger movements. For example, users could gesture over a mobile phone or …
Crowdsourcing vs laboratory-style social acceptability studies? Examining the social acceptability of spatial user interactions for head-worn displays
The use of crowdsourcing platforms for data collection in HCI research is attractive in their
ability to provide rapid access to large and diverse participant samples. As a result, several …
ability to provide rapid access to large and diverse participant samples. As a result, several …
Above surface interaction for multiscale navigation in mobile virtual reality
T Menzner, T Gesslein, A Otte… - 2020 IEEE conference on …, 2020 - ieeexplore.ieee.org
Virtual Reality enables the exploration of large information spaces. In physically constrained
spaces such as airplanes or buses, controller-based or mid-air interaction in mobile Virtual …
spaces such as airplanes or buses, controller-based or mid-air interaction in mobile Virtual …
Make Interaction Situated: Designing User Acceptable Interaction for Situated Visualization in Public Environments
Situated visualization blends data into the real world to fulfill individuals' contextual
information needs. However, interacting with situated visualization in public environments …
information needs. However, interacting with situated visualization in public environments …
Glasshands: Interaction around unmodified mobile devices using sunglasses
We present a novel approach for extending the input space around unmodified mobile
devices. Using built-in front-facing cameras of unmodified handheld devices, GlassHands …
devices. Using built-in front-facing cameras of unmodified handheld devices, GlassHands …