A survey of augmented reality

M Billinghurst, A Clark, G Lee - Foundations and Trends® in …, 2015 - nowpublishers.com
This survey summarizes almost 50 years of research and development in the field of
Augmented Reality (AR). From early research in the1960's until widespread availability by …

Being an avatar “for real”: a survey on virtual embodiment in augmented reality

A Genay, A Lécuyer, M Hachet - IEEE Transactions on …, 2021 - ieeexplore.ieee.org
Virtual self-avatars have been increasingly used in Augmented Reality (AR) where one can
see virtual content embedded into physical space. However, little is known about the …

Iskin: flexible, stretchable and visually customizable on-body touch sensors for mobile computing

M Weigel, T Lu, G Bailly, A Oulasvirta, C Majidi… - Proceedings of the 33rd …, 2015 - dl.acm.org
We propose iSkin, a novel class of skin-worn sensors for touch input on the body. iSkin is a
very thin sensor overlay, made of biocompatible materials, and is flexible and stretchable. It …

Roomalive: Magical experiences enabled by scalable, adaptive projector-camera units

B Jones, R Sodhi, M Murdock, R Mehra… - Proceedings of the 27th …, 2014 - dl.acm.org
RoomAlive is a proof-of-concept prototype that transforms any room into an immersive,
augmented entertainment experience. Our system enables new interactive projection …

Digits: freehand 3D interactions anywhere using a wrist-worn gloveless sensor

D Kim, O Hilliges, S Izadi, AD Butler, J Chen… - Proceedings of the 25th …, 2012 - dl.acm.org
Digits is a wrist-worn sensor that recovers the full 3D pose of the user's hand. This enables a
variety of freehand interactions on the move. The system targets mobile settings, and is …

Hand interfaces: Using hands to imitate objects in ar/vr for expressive interactions

S Pei, A Chen, J Lee, Y Zhang - … of the 2022 CHI conference on human …, 2022 - dl.acm.org
Augmented reality (AR) and virtual reality (VR) technologies create exciting new
opportunities for people to interact with computing resources and information. Less exciting …

Tacttoo: A thin and feel-through tattoo for on-skin tactile output

A Withana, D Groeger, J Steimle - Proceedings of the 31st Annual ACM …, 2018 - dl.acm.org
This paper introduces Tacttoo, a feel-through interface for electro-tactile output on the user's
skin. Integrated in a temporary tattoo with a thin and conformal form factor, it can be applied …

Touché: enhancing touch interaction on humans, screens, liquids, and everyday objects

M Sato, I Poupyrev, C Harrison - … of the SIGCHI Conference on Human …, 2012 - dl.acm.org
Touché proposes a novel Swept Frequency Capacitive Sensing technique that can not only
detect a touch event, but also recognize complex configurations of the human hands and …

Interaction methods for smart glasses: A survey

LH Lee, P Hui - IEEE access, 2018 - ieeexplore.ieee.org
Since the launch of Google Glass in 2014, smart glasses have mainly been designed to
support micro-interactions. The ultimate goal for them to become an augmented reality …

Ragrug: A toolkit for situated analytics

P Fleck, AS Calepso, S Hubenschmid… - … on Visualization and …, 2022 - ieeexplore.ieee.org
We present RagRug, an open-source toolkit for situated analytics. The abilities of RagRug
go beyond previous immersive analytics toolkits by focusing on specific requirements …