[HTML][HTML] How virtual reality technology has changed our lives: an overview of the current and potential applications and limitations
Despite virtual reality (VR) being initially marketed toward gaming, there are many potential
and existing VR applications in various sectors and fields, including education, training …
and existing VR applications in various sectors and fields, including education, training …
[HTML][HTML] TFOS Lifestyle: Impact of the digital environment on the ocular surface
Eye strain when performing tasks reliant on a digital environment can cause discomfort,
affecting productivity and quality of life. Digital eye strain (the preferred terminology) was …
affecting productivity and quality of life. Digital eye strain (the preferred terminology) was …
A preliminary study of the eye tracker in the meta quest pro
This paper presents the preliminary results of an accuracy testing of the Meta Quest Pro's
eye tracker. We conducted user testing to evaluate the spatial accuracy, spatial precision …
eye tracker. We conducted user testing to evaluate the spatial accuracy, spatial precision …
Color-to-depth mappings as depth cues in virtual reality
Despite significant improvements to Virtual Reality (VR) technologies, most VR displays are
fixed focus and depth perception is still a key issue that limits the user experience and the …
fixed focus and depth perception is still a key issue that limits the user experience and the …
Effects of a Gaze-Based 2D Platform Game on User Enjoyment, Perceived Competence, and Digital Eye Strain
Gaze interaction is a promising interaction method to increase variety, challenge, and fun in
games. We present “Shed Some Fear”, a 2D platform game including numerous eye-gaze …
games. We present “Shed Some Fear”, a 2D platform game including numerous eye-gaze …
Uncovering and Addressing Blink-Related Challenges in Using Eye Tracking for Interactive Systems
Currently, interactive systems use physiological sensing to enable advanced functionalities.
While eye tracking is a promising means to understand the user, eye tracking data inherently …
While eye tracking is a promising means to understand the user, eye tracking data inherently …
Hold tight: Identifying behavioral patterns during prolonged work in vr through video analysis
V Biener, F Farzinnejad, R Schuster… - … on Visualization and …, 2024 - ieeexplore.ieee.org
VR devices have recently been actively promoted as tools for knowledge workers and prior
work has demonstrated that VR can support some knowledge worker tasks. However, only a …
work has demonstrated that VR can support some knowledge worker tasks. However, only a …
[HTML][HTML] Current Perceptions of Virtual Reality Technology
RL Hornsey, PB Hibbard - Applied Sciences, 2024 - mdpi.com
User experience is a key predictor of future use of goods and services. The presented study
collected a combination of qualitative and quantitative data from both experienced users and …
collected a combination of qualitative and quantitative data from both experienced users and …
[PDF][PDF] The Virtual Wild: Exploring the Intersection of Virtual Reality and Natural Environments
S Grassini, E Ratcliffe - Managing Protected Areas, 2024 - library.oapen.org
Mental health is a leading cause of disability globally and there is a growing emphasis on
promoting mental well-being (UN General Assembly, 2011; WHO, 2013; 2014). The World …
promoting mental well-being (UN General Assembly, 2011; WHO, 2013; 2014). The World …
Design an Adaptive Virtual Reality Game to Promote Elderly Health
HH Li, JJ Lian, YH Liao - 2023 International Conference on …, 2023 - ieeexplore.ieee.org
The elderly population in cities worldwide is experiencing significant growth each year,
primarily due to advancements in medical technology and increased life expectancy …
primarily due to advancements in medical technology and increased life expectancy …