Design and evaluation for immersive virtual reality learning environment: a systematic literature review
Y Cao, GW Ng, SS Ye - Sustainability, 2023 - mdpi.com
This systematic review broadly attempted to synthesize all relevant evidence residing in the
Scopus, IEEE Xplore and MDPI databases, in order to inform the related Research …
Scopus, IEEE Xplore and MDPI databases, in order to inform the related Research …
Reconstruction of industrial and historical heritage for cultural enrichment using virtual and augmented reality
L Paulauskas, A Paulauskas, T Blažauskas… - Technologies, 2023 - mdpi.com
Because of its benefits in providing an engaging and mobile environment, virtual reality (VR)
has recently been rapidly adopted and integrated in education and professional training …
has recently been rapidly adopted and integrated in education and professional training …
Virtual reality and art history: A case study of digital humanities and immersive learning environments
J Hutson, T Olsen - Journal of Higher Education Theory and …, 2022 - articlearchives.co
The potential benefits of integrating immersive realities into traditional humanities curricula
have been touted over the last two decades, but budgetary and technical constraints of …
have been touted over the last two decades, but budgetary and technical constraints of …
Virtual reality models based on photogrammetric surveys—A case study of the iconostasis of the serbian orthodox cathedral church of saint nicholas in Sremski …
Featured Application This work presents the process of creating a virtual reality application
based on photogrammetric surveying of cultural heritage objects for iconostasis, as an …
based on photogrammetric surveying of cultural heritage objects for iconostasis, as an …
Walking into a modern painting: the impacts of using virtual reality on student learning performance and experiences in art appreciation
YT Kuo, E Garcia Bravo, DM Whittinghill… - International Journal of …, 2023 - Taylor & Francis
This study reconstructed a modern painting into a fully-immersive Virtual Reality (VR)
painting allowing users to walk into the painting's 3D world and move around, and employed …
painting allowing users to walk into the painting's 3D world and move around, and employed …
AR AND VR FOR ENHANCING MUSEUMS'HERITAGE THROUGH 3D RECONSTRUCTION OF FRAGMENTED STATUE AND ARCHITECTURAL CONTEXT
R Spallone, F Lamberti… - … Archives of the …, 2022 - isprs-archives.copernicus.org
This paper presents the results of multidisciplinary research in which reconstructive digital
modelling operates on different areas of heritage and at different scales to realize an …
modelling operates on different areas of heritage and at different scales to realize an …
Comparative Analysis of Artefact Interaction and Manipulation Techniques in VR Museums: A Study of Performance and User Experience
For museums in Virtual Reality (VR), various interaction and manipulation techniques could
be employed for users to engage with artefact interactions. This study examined four …
be employed for users to engage with artefact interactions. This study examined four …
Digital Twins and Cultural Heritage Preservation: A Case Study of Best Practices and Reproducibility in Chiesa dei SS Apostoli e Biagio
J Hutson, J Weber, A Russo - Art and Design …, 2023 - digitalcommons.lindenwood.edu
The use of digital twin technologies to preserve cultural heritage has become increasingly
common over the past two decades. Evolving from the use of virtual environments (VE) and …
common over the past two decades. Evolving from the use of virtual environments (VE) and …
Immersive technologies
J Hutson, P Hutson - Inclusive Smart Museums: Engaging Neurodiverse …, 2024 - Springer
This chapter explores the potential of immersive technologies, including adaptive extended
reality, avatars, digital twins, and wearable devices, in transforming the visitor experience …
reality, avatars, digital twins, and wearable devices, in transforming the visitor experience …
Real-Time Rendering Engines Help Visualize, Model, and Animate Ancient Cities: An Example in Antioch
K Kaplan - Applied Sciences, 2022 - mdpi.com
This study aimed to revitalize ancient cities' history, culture, and social life, along with their
physical environments, through computer-aided, three-dimensional (3D) images. This study …
physical environments, through computer-aided, three-dimensional (3D) images. This study …