Design and evaluation for immersive virtual reality learning environment: a systematic literature review

Y Cao, GW Ng, SS Ye - Sustainability, 2023 - mdpi.com
This systematic review broadly attempted to synthesize all relevant evidence residing in the
Scopus, IEEE Xplore and MDPI databases, in order to inform the related Research …

Reconstruction of industrial and historical heritage for cultural enrichment using virtual and augmented reality

L Paulauskas, A Paulauskas, T Blažauskas… - Technologies, 2023 - mdpi.com
Because of its benefits in providing an engaging and mobile environment, virtual reality (VR)
has recently been rapidly adopted and integrated in education and professional training …

Virtual reality and art history: A case study of digital humanities and immersive learning environments

J Hutson, T Olsen - Journal of Higher Education Theory and …, 2022 - articlearchives.co
The potential benefits of integrating immersive realities into traditional humanities curricula
have been touted over the last two decades, but budgetary and technical constraints of …

Virtual reality models based on photogrammetric surveys—A case study of the iconostasis of the serbian orthodox cathedral church of saint nicholas in Sremski …

M Obradović, I Vasiljević, I Đurić, J Kićanović… - Applied Sciences, 2020 - mdpi.com
Featured Application This work presents the process of creating a virtual reality application
based on photogrammetric surveying of cultural heritage objects for iconostasis, as an …

Walking into a modern painting: the impacts of using virtual reality on student learning performance and experiences in art appreciation

YT Kuo, E Garcia Bravo, DM Whittinghill… - International Journal of …, 2023 - Taylor & Francis
This study reconstructed a modern painting into a fully-immersive Virtual Reality (VR)
painting allowing users to walk into the painting's 3D world and move around, and employed …

AR AND VR FOR ENHANCING MUSEUMS'HERITAGE THROUGH 3D RECONSTRUCTION OF FRAGMENTED STATUE AND ARCHITECTURAL CONTEXT

R Spallone, F Lamberti… - … Archives of the …, 2022 - isprs-archives.copernicus.org
This paper presents the results of multidisciplinary research in which reconstructive digital
modelling operates on different areas of heritage and at different scales to realize an …

Comparative Analysis of Artefact Interaction and Manipulation Techniques in VR Museums: A Study of Performance and User Experience

Y Wang, Y Li, HN Liang - 2023 IEEE International Symposium …, 2023 - ieeexplore.ieee.org
For museums in Virtual Reality (VR), various interaction and manipulation techniques could
be employed for users to engage with artefact interactions. This study examined four …

Digital Twins and Cultural Heritage Preservation: A Case Study of Best Practices and Reproducibility in Chiesa dei SS Apostoli e Biagio

J Hutson, J Weber, A Russo - Art and Design …, 2023 - digitalcommons.lindenwood.edu
The use of digital twin technologies to preserve cultural heritage has become increasingly
common over the past two decades. Evolving from the use of virtual environments (VE) and …

Immersive technologies

J Hutson, P Hutson - Inclusive Smart Museums: Engaging Neurodiverse …, 2024 - Springer
This chapter explores the potential of immersive technologies, including adaptive extended
reality, avatars, digital twins, and wearable devices, in transforming the visitor experience …

Real-Time Rendering Engines Help Visualize, Model, and Animate Ancient Cities: An Example in Antioch

K Kaplan - Applied Sciences, 2022 - mdpi.com
This study aimed to revitalize ancient cities' history, culture, and social life, along with their
physical environments, through computer-aided, three-dimensional (3D) images. This study …