A review of serious games for programming
MA Miljanovic, JS Bradbury - … 2018, Darmstadt, Germany, November 7-8 …, 2018 - Springer
A large number of games are available to students and instructors that aid in developing a
basic understanding of how to read and write programs. In this paper we review the existing …
basic understanding of how to read and write programs. In this paper we review the existing …
Video games for assessing computational thinking: a systematic literature review
VVV Varghese, VG Renumol - Journal of Computers in Education, 2024 - Springer
Computational thinking (CT) is a widely researched domain. Many researchers around the
world have conducted studies to define CT, to develop CT in students, and to assess CT …
world have conducted studies to define CT, to develop CT in students, and to assess CT …
[PDF][PDF] Programlama öğretiminde robot kullanımı-mbot örneği
M Numanoğlu, H Keser - Bartın Üniversitesi Eğitim Fakültesi Dergisi, 2017 - academia.edu
Bu çalışmanın amacı Makeblock tarafından üretilen ve geliştirilen, mBot-STEM Educational
Robot Kit platformunun programlama öğretiminde kullanılabilirliğini belirlemektir. Bu amaçla …
Robot Kit platformunun programlama öğretiminde kullanılabilirliğini belirlemektir. Bu amaçla …
On the use of semantic-based aig to automatically generate programming exercises
In introductory programming courses, proficiency is typically achieved through substantial
practice in the form of relatively small assignments and quizzes. Unfortunately, creating …
practice in the form of relatively small assignments and quizzes. Unfortunately, creating …
Teaching programming skills in primary school mathematics classes: An evaluation using game programming
The integration of programming into the school curriculum has become increasingly
important, especially in places and class levels where computer science is not yet available …
important, especially in places and class levels where computer science is not yet available …
Robot usage in programmıng teachıng-mbot example
M Numanoğlu, H Keser - Bartın University Journal of Faculty of …, 2017 - dergipark.org.tr
Bu çalışmanın amacı Makeblock tarafından üretilen ve geliştirilen, mBot-STEM Educational
Robot Kit platformunun programlama öğretiminde kullanılabilirliğini belirlemektir. Bu amaçla …
Robot Kit platformunun programlama öğretiminde kullanılabilirliğini belirlemektir. Bu amaçla …
Making serious programming games adaptive
MA Miljanovic, JS Bradbury - Joint International Conference on Serious …, 2018 - Springer
One of the challenges with Computer Science serious games is ensuring they are suitable
for learners of different levels of ability and knowledge. To address this challenge, we …
for learners of different levels of ability and knowledge. To address this challenge, we …
Intelligent game-based learning: an effective learning model approach
T Saba - International Journal of Computer Applications in …, 2020 - inderscienceonline.com
Game-Based Learning (GBL) refers to the use of application of computer games that
promote teaching and learning. GBL, in particular, enhances sense of stimulating interest in …
promote teaching and learning. GBL, in particular, enhances sense of stimulating interest in …
Code. org platformunun 6. sınıf öğrencilerinin programlama öğrenimine etkisi
Ü Karaduman, E Akpınar - Dokuz Eylül Üniversitesi Buca Eğitim …, 2021 - dergipark.org.tr
6. sınıf öğrencilerinin programlama öğrenimlerine Code. org platformunun etkileri
araştırıldığı bu çalışma Milli Eğitim Bakanlığına bağlı bir ortaokulda eğitim gören öğrenciler …
araştırıldığı bu çalışma Milli Eğitim Bakanlığına bağlı bir ortaokulda eğitim gören öğrenciler …
Design of Mini-Games for Assessing Computational Thinking
VV Vinu Varghese, VG Renumol - Information and Communication …, 2022 - Springer
Computational Thinking (CT) is a process that allows us to solve problems in an efficient and
effective manner using a computer. Many of the educational institutions around the world …
effective manner using a computer. Many of the educational institutions around the world …