The state of the art of spatial interfaces for 3D visualization

L Besançon, A Ynnerman, DF Keefe… - Computer Graphics …, 2021 - Wiley Online Library
We survey the state of the art of spatial interfaces for 3D visualization. Interaction techniques
are crucial to data visualization processes and the visualization research community has …

Engineering design using game-enhanced CAD: The potential to augment the user experience with game elements

Z Kosmadoudi, T Lim, J Ritchie, S Louchart, Y Liu… - Computer-Aided …, 2013 - Elsevier
Since the coining of the term 'serious games' by Clark Abt, practitioners in fields such as
education, the military, and medical science, as well as researchers from other disciplines …

Loki: Facilitating remote instruction of physical tasks using bi-directional mixed-reality telepresence

B Thoravi Kumaravel, F Anderson… - Proceedings of the …, 2019 - dl.acm.org
Remotely instructing and guiding users in physical tasks has offered promise across a wide
variety of domains. While it has been the subject of many research projects, current …

Affectivespotlight: Facilitating the communication of affective responses from audience members during online presentations

P Murali, J Hernandez, D McDuff, K Rowan… - Proceedings of the …, 2021 - dl.acm.org
The ability to monitor audience reactions is critical when delivering presentations. However,
current videoconferencing platforms offer limited solutions to support this. This work …

Touch projector: mobile interaction through video

S Boring, D Baur, A Butz, S Gustafson… - Proceedings of the …, 2010 - dl.acm.org
In 1992, Tani et al. proposed remotely operating machines in a factory by manipulating a live
video image on a computer screen. In this paper we revisit this metaphor and investigate its …

Peephole displays: pen interaction on spatially aware handheld computers

KP Yee - Proceedings of the SIGCHI conference on Human …, 2003 - dl.acm.org
The small size of handheld computers provides theconvenience of mobility at the expense of
reduced screen space for display and interaction. Prior research has identified the value of …

3D collaboration method over HoloLens™ and Skype™ end points

H Chen, AS Lee, M Swift, JC Tang - … of the 3rd International Workshop on …, 2015 - dl.acm.org
This paper describes a new Augmented Reality (AR) system called HoloLens developed by
Microsoft, and the interaction model for supporting collaboration in this space with other …

Movable audio/video communication interface system

J Lanier - US Patent 7,626,569, 2009 - Google Patents
218.457 A 8, 1879 Schultheis 218.458 A 8, 1879 Shaw 1,072,014 A 9, 1913 Kudla
5,347,306 A* 9, 1994 Nitta......................... 348.14. 1 5,736,982 A* 4, 1998 Suzuki et …

One reality: Augmenting how the physical world is experienced by combining multiple mixed reality modalities

JS Roo, M Hachet - Proceedings of the 30th annual ACM symposium on …, 2017 - dl.acm.org
Most of our daily activities take place in the physical world, which inherently imposes
physical constraints. In contrast, the digital world is very flexible, but usually isolated from its …

Distanciar: Authoring site-specific augmented reality experiences for remote environments

Z Wang, C Nguyen, P Asente, J Dorsey - … of the 2021 CHI Conference on …, 2021 - dl.acm.org
Most augmented reality (AR) authoring tools only support the author's current environment,
but designers often need to create site-specific experiences for a different environment. We …