The state of the art of spatial interfaces for 3D visualization
We survey the state of the art of spatial interfaces for 3D visualization. Interaction techniques
are crucial to data visualization processes and the visualization research community has …
are crucial to data visualization processes and the visualization research community has …
Engineering design using game-enhanced CAD: The potential to augment the user experience with game elements
Z Kosmadoudi, T Lim, J Ritchie, S Louchart, Y Liu… - Computer-Aided …, 2013 - Elsevier
Since the coining of the term 'serious games' by Clark Abt, practitioners in fields such as
education, the military, and medical science, as well as researchers from other disciplines …
education, the military, and medical science, as well as researchers from other disciplines …
Loki: Facilitating remote instruction of physical tasks using bi-directional mixed-reality telepresence
B Thoravi Kumaravel, F Anderson… - Proceedings of the …, 2019 - dl.acm.org
Remotely instructing and guiding users in physical tasks has offered promise across a wide
variety of domains. While it has been the subject of many research projects, current …
variety of domains. While it has been the subject of many research projects, current …
Affectivespotlight: Facilitating the communication of affective responses from audience members during online presentations
The ability to monitor audience reactions is critical when delivering presentations. However,
current videoconferencing platforms offer limited solutions to support this. This work …
current videoconferencing platforms offer limited solutions to support this. This work …
Touch projector: mobile interaction through video
In 1992, Tani et al. proposed remotely operating machines in a factory by manipulating a live
video image on a computer screen. In this paper we revisit this metaphor and investigate its …
video image on a computer screen. In this paper we revisit this metaphor and investigate its …
Peephole displays: pen interaction on spatially aware handheld computers
KP Yee - Proceedings of the SIGCHI conference on Human …, 2003 - dl.acm.org
The small size of handheld computers provides theconvenience of mobility at the expense of
reduced screen space for display and interaction. Prior research has identified the value of …
reduced screen space for display and interaction. Prior research has identified the value of …
3D collaboration method over HoloLens™ and Skype™ end points
H Chen, AS Lee, M Swift, JC Tang - … of the 3rd International Workshop on …, 2015 - dl.acm.org
This paper describes a new Augmented Reality (AR) system called HoloLens developed by
Microsoft, and the interaction model for supporting collaboration in this space with other …
Microsoft, and the interaction model for supporting collaboration in this space with other …
Movable audio/video communication interface system
J Lanier - US Patent 7,626,569, 2009 - Google Patents
218.457 A 8, 1879 Schultheis 218.458 A 8, 1879 Shaw 1,072,014 A 9, 1913 Kudla
5,347,306 A* 9, 1994 Nitta......................... 348.14. 1 5,736,982 A* 4, 1998 Suzuki et …
5,347,306 A* 9, 1994 Nitta......................... 348.14. 1 5,736,982 A* 4, 1998 Suzuki et …
One reality: Augmenting how the physical world is experienced by combining multiple mixed reality modalities
Most of our daily activities take place in the physical world, which inherently imposes
physical constraints. In contrast, the digital world is very flexible, but usually isolated from its …
physical constraints. In contrast, the digital world is very flexible, but usually isolated from its …
Distanciar: Authoring site-specific augmented reality experiences for remote environments
Most augmented reality (AR) authoring tools only support the author's current environment,
but designers often need to create site-specific experiences for a different environment. We …
but designers often need to create site-specific experiences for a different environment. We …