Spatial sound with loudspeakers and its perception: A review of the current state

S Spors, H Wierstorf, A Raake, F Melchior… - Proceedings of the …, 2013 - ieeexplore.ieee.org
This paper reviews the current state of loudspeaker-based spatial sound reproduction
methods from technical perspective as well as perceptual perspective. A nomenclature is …

Inras: Implicit neural representation for audio scenes

K Su, M Chen, E Shlizerman - Advances in Neural …, 2022 - proceedings.neurips.cc
The spatial acoustic information of a scene, ie, how sounds emitted from a particular location
in the scene are perceived in another location, is key for immersive scene modeling. Robust …

Parametric directional coding for precomputed sound propagation

N Raghuvanshi, J Snyder - ACM Transactions on Graphics (TOG), 2018 - dl.acm.org
Convincing audio for games and virtual reality requires modeling directional propagation
effects. The initial sound's arrival direction is particularly salient and derives from multiply …

Microphone array processing for parametric spatial audio techniques

A Politis - 2016 - aaltodoc.aalto.fi
Reproduction of spatial properties of recorded sound scenes is increasingly recognised as a
crucial element of all emerging immersive applications, with domestic or cinema-oriented …

Synthesis of complex sound scenes with transformation of recorded spatial sound in virtual reality

T Pihlajamaki, V Pulkki - Journal of the Audio Engineering Society, 2015 - aes.org
When constructing virtual realities, the task of the sound designer is usually to create a
suitable immersive sound scene to fit the situation in the virtual world. This paper presented …

Efficient phantom source widening

F Zotter, M Frank - Archives of Acoustics, 2013 - yadda.icm.edu.pl
We present a highly efficient filter structure to create power-complementary filter pairs for
phantom source widening. It either introduces frequency-dependent phase or amplitude …

[图书][B] Efficient phantom source widening and diffuseness in ambisonics

F Zotter, M Frank, M Kronlachner, JW Choi - 2014 - depositonce.tu-berlin.de
Object-based spatial audio considers virtual sound sources having a width/diffuseness
parameter. This parameter aims at controlling the perceived width or diffuseness of the …

Synthesis of spatially extended virtual source with time-frequency decomposition of mono signals

T Pihlajamäki, O Santala, V Pulkki - Journal of the Audio Engineering …, 2014 - aes.org
Synthesis of volumetric virtual sources is a useful technique for auditory displays and virtual
worlds. This task can be simplified into synthesis of perceived spatial extent. Previous …

Source width in music production. methods in stereo, ambisonics, and wave field synthesis

T Ziemer - Studies in musical acoustics and psychoacoustics, 2017 - Springer
Source width of musical instruments, measured in degrees, is a matter of source extent and
the distance of the observer. In contrast to that, perceived source width is a matter of …

INVISO: a cross-platform user interface for creating virtual sonic environments

A Çamcı, K Lee, CJ Roberts, AG Forbes - Proceedings of the 30th …, 2017 - dl.acm.org
The predominant interaction paradigm of current audio spatialization tools, which are
primarily geared towards expert users, imposes a design process in which users are …