Writing motivation in school: A systematic review of empirical research in the early twenty-first century
Motivation is a catalyst of writing performance in school. In this article, we report a systematic
review of empirical studies on writing motivation conducted in school settings, published …
review of empirical studies on writing motivation conducted in school settings, published …
Assessing writing motivation: a systematic review of K-5 students' self-reports
For attaining success in writing, motivation is essential. Crucially, instruction is dependent on
knowing the student's capabilities and inner drives. To date, research on writing has yet to …
knowing the student's capabilities and inner drives. To date, research on writing has yet to …
An approach to digital game-based learning: Video-games principles and applications in foreign language learning
R Casañ-Pitarch - Journal of Language Teaching and Research …, 2018 - riunet.upv.es
[EN]¿ During the present decade, researchers and educators of different fields have
increased their attention towards digital game-based learning. The rise of interest towards …
increased their attention towards digital game-based learning. The rise of interest towards …
Digital games, literacy and language learning in L1 and L2: A comparative review
In this comparative systematic review, we analyse how the use of digital games inside and
outside school settings might support primary and secondary students' literacy and …
outside school settings might support primary and secondary students' literacy and …
Promoting student engagement in online collaborative writing through a student‐facing social learning analytics tool
Abstract Background Online Collaborative Writing (OCW) has been reported to be useful to
improve writing quality in higher education. However, challenges emerge during the …
improve writing quality in higher education. However, challenges emerge during the …
Examining the effectiveness of gamification as a tool promoting teaching and learning in educational settings: a meta-analysis
M Li, S Ma, Y Shi - Frontiers in Psychology, 2023 - frontiersin.org
The integration of gamification into educational settings has gained recognition for its
potential to boost student motivation, engagement, interest, and learning outcomes. Despite …
potential to boost student motivation, engagement, interest, and learning outcomes. Despite …
Flow experience and situational interest in game-based learning: Cousins or identical twins
While game-based learning seems to be an effective instructional approach, the underlying
learning and engagement mechanisms of games are still poorly understood. In the current …
learning and engagement mechanisms of games are still poorly understood. In the current …
The impact of peer competition and collaboration on gamified learning performance in educational settings: a Meta-analytical study
This study is a meta-analytical study that examines the effectiveness of gamification in
learning performance in educational settings (n= 29; year-span= 2011–2019). Specifically, it …
learning performance in educational settings (n= 29; year-span= 2011–2019). Specifically, it …
Research trends of game‐based language learning in K‐12 education: A systematic review of SSCI articles during 2009–2022
Background While game‐based language learning (GBLL) in K‐12 education has received
considerable attention, little is still known about its state‐of‐the‐art research trends over the …
considerable attention, little is still known about its state‐of‐the‐art research trends over the …
Adolescent user behaviors on short video application, cognitive functioning and academic performance
Despite the soaring popularity of short video application (SVA) worldwide and its unique
affordances provided for adolescent development, little is known about its potential impact …
affordances provided for adolescent development, little is known about its potential impact …