Coopetition research-A systematic literature review on recent accomplishments and trajectories
O Gernsheimer, DK Kanbach, J Gast - Industrial Marketing Management, 2021 - Elsevier
Research in the field of coopetition, which describes firms simultaneously competing and
collaborating to create value, has recently gained enormous momentum. Over the period of …
collaborating to create value, has recently gained enormous momentum. Over the period of …
Exploring the relationship between offline cultural environments and toxic behavior tendencies in multiplayer online games
In multiplayer online games, players from different cultural backgrounds come together to
cooperate and compete in real time. Although these games are enjoyed by billions of …
cooperate and compete in real time. Although these games are enjoyed by billions of …
A study of player behavior and motivation to purchase Dota 2 virtual in game items
EM Ghazali, H Al Halbusi, FAM Abdel Fattah… - Kybernetes, 2023 - emerald.com
Purpose The goal of this study is to examine the factors (eg enjoyment, skills, challenge,
telepresence and flow) that influence players' purchase intention toward Dota 2 virtual in …
telepresence and flow) that influence players' purchase intention toward Dota 2 virtual in …
Game development research
H Engström - 2020 - diva-portal.org
Game Development Research Page 1 Game Development Research Henrik Engström Page 2
Page 3 GAME DEVELOPMENT RESEARCH Page 4 GAME DEVELOPMENT RESEARCH …
Page 3 GAME DEVELOPMENT RESEARCH Page 4 GAME DEVELOPMENT RESEARCH …
Studying game development cultures
O Sotamaa - Games and Culture, 2021 - journals.sagepub.com
By analyzing and contextualizing different aspects of the Finnish game development scene,
this article provides concrete examples of why we need cultural studies of game …
this article provides concrete examples of why we need cultural studies of game …
Rethinking cluster under coopetition strategy: an integrative literature review and research agenda
AF Chim-Miki, RLC Fernandes… - Management Review …, 2024 - Springer
This study aimed to integrate the dimensions and elements of intra-cluster coopetition,
identify the emergence of a complementary theoretical perspective to cluster theory and …
identify the emergence of a complementary theoretical perspective to cluster theory and …
Creative bits: challenges of applying industry 4.0 in digital creative industries
G Safavi, S Ghazinoory - Multimedia Tools and Applications, 2024 - Springer
Creative industries are one of the sectors that have been significantly impacted by the
emergence of Fourth Industrial Revolution technologies. These technologies are more …
emergence of Fourth Industrial Revolution technologies. These technologies are more …
How monetization mechanisms in mobile games influence consumers' identity extensions
Digital distribution and new business models have transformed mobile games from products
to services. This servitization turn has enabled consumers to extend their identity in mobile …
to services. This servitization turn has enabled consumers to extend their identity in mobile …
Everywhere but Nowhere: Development Experiences of the International Game Developers in Finland during the Covid-19 Pandemic and Remote Work
The Covid-19 pandemic has influenced people's views on work, and a significant portion of
the global game industry converted to remote work during the pandemic. To explore the …
the global game industry converted to remote work during the pandemic. To explore the …
Universities' contribution to culture and creativity-led regional development: Conflicting institutional demands and hybrid organizational responses
Universities are increasingly recognized for playing a proactive role in supporting culture
and creativity-led regional development. Meanwhile, they are also expected to distinguish …
and creativity-led regional development. Meanwhile, they are also expected to distinguish …