Coopetition research-A systematic literature review on recent accomplishments and trajectories

O Gernsheimer, DK Kanbach, J Gast - Industrial Marketing Management, 2021 - Elsevier
Research in the field of coopetition, which describes firms simultaneously competing and
collaborating to create value, has recently gained enormous momentum. Over the period of …

Exploring the relationship between offline cultural environments and toxic behavior tendencies in multiplayer online games

B Kordyaka, S Park, J Krath, S Laato - ACM Transactions on Social …, 2023 - dl.acm.org
In multiplayer online games, players from different cultural backgrounds come together to
cooperate and compete in real time. Although these games are enjoyed by billions of …

A study of player behavior and motivation to purchase Dota 2 virtual in game items

EM Ghazali, H Al Halbusi, FAM Abdel Fattah… - Kybernetes, 2023 - emerald.com
Purpose The goal of this study is to examine the factors (eg enjoyment, skills, challenge,
telepresence and flow) that influence players' purchase intention toward Dota 2 virtual in …

Game development research

H Engström - 2020 - diva-portal.org
Game Development Research Page 1 Game Development Research Henrik Engström Page 2
Page 3 GAME DEVELOPMENT RESEARCH Page 4 GAME DEVELOPMENT RESEARCH …

Studying game development cultures

O Sotamaa - Games and Culture, 2021 - journals.sagepub.com
By analyzing and contextualizing different aspects of the Finnish game development scene,
this article provides concrete examples of why we need cultural studies of game …

Rethinking cluster under coopetition strategy: an integrative literature review and research agenda

AF Chim-Miki, RLC Fernandes… - Management Review …, 2024 - Springer
This study aimed to integrate the dimensions and elements of intra-cluster coopetition,
identify the emergence of a complementary theoretical perspective to cluster theory and …

Creative bits: challenges of applying industry 4.0 in digital creative industries

G Safavi, S Ghazinoory - Multimedia Tools and Applications, 2024 - Springer
Creative industries are one of the sectors that have been significantly impacted by the
emergence of Fourth Industrial Revolution technologies. These technologies are more …

How monetization mechanisms in mobile games influence consumers' identity extensions

MJ Lehtonen, JT Harviainen, A Kultima - Service Business, 2023 - Springer
Digital distribution and new business models have transformed mobile games from products
to services. This servitization turn has enabled consumers to extend their identity in mobile …

Everywhere but Nowhere: Development Experiences of the International Game Developers in Finland during the Covid-19 Pandemic and Remote Work

S Park, A Kultima, MJ Lehtonen, J Krath - Proceedings of the ACM on …, 2022 - dl.acm.org
The Covid-19 pandemic has influenced people's views on work, and a significant portion of
the global game industry converted to remote work during the pandemic. To explore the …

Universities' contribution to culture and creativity-led regional development: Conflicting institutional demands and hybrid organizational responses

R Cinar, L Coenen - Industry and Higher Education, 2023 - journals.sagepub.com
Universities are increasingly recognized for playing a proactive role in supporting culture
and creativity-led regional development. Meanwhile, they are also expected to distinguish …