[HTML][HTML] The eSports medicine: pre-participation screening and injuries management—an update

A Rossoni, M Vecchiato, E Brugin, E Tranchita… - Sports, 2023 - mdpi.com
Recently, electronic sports (eSports) became one of the growing forms of new media due to
the wide diffusion of games and online technologies. Even if there is still a debate about the …

[HTML][HTML] Health consequences of intensive e-gaming: a systematic review

Y Shen, A Cicchella - International journal of environmental research and …, 2023 - mdpi.com
The aim of this review is to examine the links among the different factors that determine
harmful or even deadly events in professional and semiprofessional intensive Esports …

[HTML][HTML] Pediatric stroke associated with a sedentary lifestyle during the SARS-CoV-2 (COVID-19) pandemic: a case report on a 17-year-old

K Lam, JH Lee, P Cheng, Z Ajani, MM Salem… - Neurological …, 2021 - Springer
The severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2) pandemic–associated
quarantine has led to a more sedentary lifestyle in teenagers. This may increase the risk for …

The nature and characteristics of problem gaming, with a focus on ICD-11 diagnoses

JB Saunders, G Chan, J Leung… - Current Opinion in …, 2024 - journals.lww.com
There is evidence in support of the proposed new entity of 'Harmful Gaming', which
encompasses mental and physical harm/impairment due to a repeated pattern of gaming …

[PDF][PDF] The eSports Medicine: Pre-Participation Screening and Injuries Management—An Update. Sports 2023, 11, 34

A Rossoni, M Vecchiato, E Brugin, E Tranchita… - 2023 - academia.edu
Recently, electronic sports (eSports) became one of the growing forms of new media due to
the wide diffusion of games and online technologies. Even if there is still a debate about the …

[HTML][HTML] The Use of Compression Stockings to Reduce Water Retention in the Legs During Gaming and Esports: Randomized Controlled Field Study

SCE Schmidt, S Sell, A Woll - Interactive Journal of Medical Research, 2022 - i-jmr.org
Background: With the increasing digitalization of daily life, internet-based entertainment
such as gaming and streaming has advanced to one of the megatrends of the 21st century …

Gamers' Total Experience and Game Motivation for Further Education Digital Manpower

P Pornpongtechavanich, P Nilsook… - … Journal of Emerging …, 2023 - search.proquest.com
Digital Manpower is very necessary in Thailand today as the growth of technology continues
to increase. For example, tech giant Gartner has announced new technology trends every …

The Cake is Not a Lie: An Exploration of the Gamer Culture, Coping Methods, and Resiliency

S Kuniak - Journal of Creativity in Mental Health, 2024 - Taylor & Francis
This study explored dynamics that would be beneficial to the counseling community in
understanding gamers as a unique culture. In addition to descriptive variables that served …

[HTML][HTML] Психофизиологический статус киберспортсменов (обзор)

ОВ Байгужина, ОБ Никольская… - Психология …, 2023 - cyberleninka.ru
Обоснование. Соревнования по киберспорту представляют собой структуру,
сравнимую с тра-диционными видами спорта, и киберспортсмены нуждаются в научно …

[HTML][HTML] E-Sport–echter Sport mit echten Verletzungen?

A Jasina, L Schlesiger, J Oronowicz - Sports Orthopaedics and …, 2024 - Elsevier
Zusammenfassung Hintergrund Die Verbreitung von Videospielen hat e-Sport zu einem
integralen Bestandteil des heutigen Sports gemacht und dazu geführt, dass e-Sport vom …