When xr and ai meet-a scoping review on extended reality and artificial intelligence
Research on Extended Reality (XR) and Artificial Intelligence (AI) is booming, which has led
to an emerging body of literature in their intersection. However, the main topics in this …
to an emerging body of literature in their intersection. However, the main topics in this …
Eye-tracked virtual reality: a comprehensive survey on methods and privacy challenges
Latest developments in computer hardware, sensor technologies, and artificial intelligence
can make virtual reality (VR) and virtual spaces an important part of human everyday life …
can make virtual reality (VR) and virtual spaces an important part of human everyday life …
Cybersickness in virtual reality questionnaire (csq-vr): A validation and comparison against ssq and vrsq
P Kourtesis, J Linnell, R Amir, F Argelaguet… - Virtual Worlds, 2023 - mdpi.com
Cybersickness is a drawback of virtual reality (VR), which also affects the cognitive and
motor skills of users. The Simulator Sickness Questionnaire (SSQ) and its variant, the Virtual …
motor skills of users. The Simulator Sickness Questionnaire (SSQ) and its variant, the Virtual …
The impact of task workload on cybersickness
This study explored the impact of task workload on virtual reality (VR) cybersickness.
Cybersickness is a negative side effect of using VR to which many users are susceptible …
Cybersickness is a negative side effect of using VR to which many users are susceptible …
Cybersickness in virtual reality: The role of individual differences, its effects on cognitive functions and motor skills, and intensity differences during and after immersion
P Kourtesis, A Papadopoulou, P Roussos - Virtual Worlds, 2024 - mdpi.com
Background: Given that VR is used in multiple domains, understanding the effects of
cybersickness on human cognition and motor skills and the factors contributing to …
cybersickness on human cognition and motor skills and the factors contributing to …
Towards forecasting the onset of cybersickness by fusing physiological, head-tracking and eye-tracking with multimodal deep fusion network
A plethora of studies has been conducted to detect and reduce cybersickness in real-time.
However, prior attempts to detect and minimize cybersickness after its onset may be …
However, prior attempts to detect and minimize cybersickness after its onset may be …
[PDF][PDF] Collaborative work enabled by immersive environments
Digital transformation facilitates new methods for remote collaboration while shaping a new
understanding of working together. In this chapter, we consider global collaboration in the …
understanding of working together. In this chapter, we consider global collaboration in the …
Eyes on me: Investigating the role and influence of eye-tracking data on user modeling in virtual reality
Research has shown that sensor data generated by a user during a VR experience is
closely related to the user's behavior or state, meaning that the VR user can be quantitatively …
closely related to the user's behavior or state, meaning that the VR user can be quantitatively …
Truvr: Trustworthy cybersickness detection using explainable machine learning
Cybersickness can be characterized by nausea, vertigo, headache, eye strain, and other
discomforts when using virtual reality (VR) systems. The previously reported machine …
discomforts when using virtual reality (VR) systems. The previously reported machine …
Scenario-Function System for Automotive Intelligent Cockpits: Framework, Research Progress and Perspectives
H Chen, R Gao, L Fan, E Liu, W Li… - IEEE Transactions …, 2024 - ieeexplore.ieee.org
The innovative development of intelligent cockpit scenarios and functions brings
increasingly enhanced user experiences to drivers and passengers in intelligent vehicles …
increasingly enhanced user experiences to drivers and passengers in intelligent vehicles …