GAVEL: Generating games via evolution and language models
Automatically generating novel and interesting games is a complex task. Challenges include
representing game rules in a computationally workable form, searching through the large …
representing game rules in a computationally workable form, searching through the large …
An overview of the ludii general game system
M Stephenson, E Piette… - … IEEE Conference on …, 2019 - ieeexplore.ieee.org
The Digital Ludeme Project (DLP) aims to reconstruct and analyse over 1000 traditional
strategy games using modern techniques. One of the key aspects of this project is the …
strategy games using modern techniques. One of the key aspects of this project is the …
Pytag: Challenges and opportunities for reinforcement learning in tabletop games
In recent years, Game AI research has made important breakthroughs using Reinforcement
Learning (RL). Despite this, RL for modern tabletop games has gained little to no attention …
Learning (RL). Despite this, RL for modern tabletop games has gained little to no attention …
General board game concepts
E Piette, M Stephenson… - … IEEE Conference on …, 2021 - ieeexplore.ieee.org
Many games often share common ideas or aspects between them, such as their rules,
controls, or playing area. However, in the context of General Game Playing (GGP) for board …
controls, or playing area. However, in the context of General Game Playing (GGP) for board …
[HTML][HTML] ColorShapeLinks: A board game AI competition for educators and students
N Fachada - Computers and Education: Artificial Intelligence, 2021 - Elsevier
ColorShapeLinks is an AI board game competition framework specially designed for
students and educators in videogame development, with openness and accessibility in …
students and educators in videogame development, with openness and accessibility in …
Ludii game logic guide
This technical report outlines the fundamental workings of the game logic behind Ludii, a
general game system, that can be used to play a wide variety of games. Ludii is a program …
general game system, that can be used to play a wide variety of games. Ludii is a program …
Ludii as a competition platform
M Stephenson, E Piette… - … IEEE conference on …, 2019 - ieeexplore.ieee.org
Ludii is a general game system being developed as part of the ERC-funded Digital Ludeme
Project (DLP). While its primary aim is to model, play, and analyse the full range of traditional …
Project (DLP). While its primary aim is to model, play, and analyse the full range of traditional …
Vgc ai competition-a new model of meta-game balance ai competition
This work presents a framework for a new type of meta-game balance AI Competition based
on Pokémon, Pokémon battles can be viewed as adversarial games played by AIs. Around …
on Pokémon, Pokémon battles can be viewed as adversarial games played by AIs. Around …
General board geometry
Game boards are described in the Ludii general game system by their underlying graphs,
based on tiling, shape and graph operators, with the automatic detection of important …
based on tiling, shape and graph operators, with the automatic detection of important …
Efficient reasoning in regular boardgames
We present the technical side of reasoning in Regular Boardgames (RBG) language-a
universal General Game Playing (GGP) formalism for the class of finite deterministic games …
universal General Game Playing (GGP) formalism for the class of finite deterministic games …