When david meets goliath: Combining smartwatches with a large vertical display for visual data exploration

T Horak, SK Badam, N Elmqvist… - Proceedings of the 2018 …, 2018 - dl.acm.org
We explore the combination of smartwatches and a large interactive display to support
visual data analysis. These two extremes of interactive surfaces are increasingly popular …

A multimodal smartwatch-based interaction concept for immersive environments

M Lang, C Strobel, F Weckesser, D Langlois… - Computers & …, 2023 - Elsevier
Abstract Augmented and Virtual Reality (AR/VR) environments require user interaction
concepts beyond the traditional mouse-and-keyboard setup for seated desktop computer …

PalmTouch: Using the palm as an additional input modality on commodity smartphones

HV Le, T Kosch, P Bader, S Mayer… - Proceedings of the 2018 …, 2018 - dl.acm.org
Touchscreens are the most successful input method for smartphones. Despite their flexibility,
touch input is limited to the location of taps and gestures. We present PalmTouch, an …

Robust inertial motion tracking through deep sensor fusion across smart earbuds and smartphone

J Gong, X Zhang, Y Huang, J Ren… - Proceedings of the ACM on …, 2021 - dl.acm.org
IMU based inertial tracking plays an indispensable role in many mobility centric tasks, such
as robotic control, indoor navigation and virtual reality gaming. Despite its mature …

Estimating the finger orientation on capacitive touchscreens using convolutional neural networks

S Mayer, HV Le, N Henze - Proceedings of the 2017 ACM International …, 2017 - dl.acm.org
In the last years, touchscreens became the most common input device for a wide range of
computers. While touchscreens are truly pervasive, commercial devices reduce the richness …

What do we mean by “interaction”? An analysis of 35 years of CHI

K Hornbæk, A Mottelson, J Knibbe… - ACM Transactions on …, 2019 - dl.acm.org
The notion of interaction is essential to human-computer interaction, yet rarely studied. We
use quantitative and qualitative methods to investigate how this notion has been used …

I need a third arm! eliciting body-based interactions with a wearable robotic arm

M Muehlhaus, M Koelle, A Saberpour… - Proceedings of the 2023 …, 2023 - dl.acm.org
Wearable robotic arms (WRA) open up a unique interaction space that closely integrates the
user's body with an embodied robotic collaborator. This space affords diverse interaction …

Wrist: Watch-ring interaction and sensing technique for wrist gestures and macro-micro pointing

HS Yeo, J Lee, H Kim, A Gupta, A Bianchi… - Proceedings of the 21st …, 2019 - dl.acm.org
To better explore the incorporation of pointing and gesturing into ubiquitous computing, we
introduce WRIST, an interaction and sensing technique that leverages the dexterity of …

A 3-D finger motion measurement system via soft strain sensors for hand rehabilitation

S Lu, D Chen, C Liu, Y Jiang, M Wang - Sensors and Actuators A: Physical, 2019 - Elsevier
Finger mobility plays a crucial role in everyday lives and is especially a leading indicator
during hand rehabilitation and assistance tasks. In this study, a soft sensor-based three …

Expressivity in interaction: A framework for design

M Bruns, S Ossevoort, MG Petersen - … of the 2021 CHI Conference on …, 2021 - dl.acm.org
Expressivity is frequently recurring as a term in HCI, but it is often approached from different
perspectives. Affective computing prompted research into emotional expressivity, and with …