When david meets goliath: Combining smartwatches with a large vertical display for visual data exploration
We explore the combination of smartwatches and a large interactive display to support
visual data analysis. These two extremes of interactive surfaces are increasingly popular …
visual data analysis. These two extremes of interactive surfaces are increasingly popular …
A multimodal smartwatch-based interaction concept for immersive environments
M Lang, C Strobel, F Weckesser, D Langlois… - Computers & …, 2023 - Elsevier
Abstract Augmented and Virtual Reality (AR/VR) environments require user interaction
concepts beyond the traditional mouse-and-keyboard setup for seated desktop computer …
concepts beyond the traditional mouse-and-keyboard setup for seated desktop computer …
PalmTouch: Using the palm as an additional input modality on commodity smartphones
Touchscreens are the most successful input method for smartphones. Despite their flexibility,
touch input is limited to the location of taps and gestures. We present PalmTouch, an …
touch input is limited to the location of taps and gestures. We present PalmTouch, an …
Robust inertial motion tracking through deep sensor fusion across smart earbuds and smartphone
IMU based inertial tracking plays an indispensable role in many mobility centric tasks, such
as robotic control, indoor navigation and virtual reality gaming. Despite its mature …
as robotic control, indoor navigation and virtual reality gaming. Despite its mature …
Estimating the finger orientation on capacitive touchscreens using convolutional neural networks
In the last years, touchscreens became the most common input device for a wide range of
computers. While touchscreens are truly pervasive, commercial devices reduce the richness …
computers. While touchscreens are truly pervasive, commercial devices reduce the richness …
What do we mean by “interaction”? An analysis of 35 years of CHI
The notion of interaction is essential to human-computer interaction, yet rarely studied. We
use quantitative and qualitative methods to investigate how this notion has been used …
use quantitative and qualitative methods to investigate how this notion has been used …
I need a third arm! eliciting body-based interactions with a wearable robotic arm
M Muehlhaus, M Koelle, A Saberpour… - Proceedings of the 2023 …, 2023 - dl.acm.org
Wearable robotic arms (WRA) open up a unique interaction space that closely integrates the
user's body with an embodied robotic collaborator. This space affords diverse interaction …
user's body with an embodied robotic collaborator. This space affords diverse interaction …
Wrist: Watch-ring interaction and sensing technique for wrist gestures and macro-micro pointing
To better explore the incorporation of pointing and gesturing into ubiquitous computing, we
introduce WRIST, an interaction and sensing technique that leverages the dexterity of …
introduce WRIST, an interaction and sensing technique that leverages the dexterity of …
A 3-D finger motion measurement system via soft strain sensors for hand rehabilitation
S Lu, D Chen, C Liu, Y Jiang, M Wang - Sensors and Actuators A: Physical, 2019 - Elsevier
Finger mobility plays a crucial role in everyday lives and is especially a leading indicator
during hand rehabilitation and assistance tasks. In this study, a soft sensor-based three …
during hand rehabilitation and assistance tasks. In this study, a soft sensor-based three …
Expressivity in interaction: A framework for design
Expressivity is frequently recurring as a term in HCI, but it is often approached from different
perspectives. Affective computing prompted research into emotional expressivity, and with …
perspectives. Affective computing prompted research into emotional expressivity, and with …