Social surveillance and Let's Play: A regional case study of gaming in Manila slum communities

CRR Soriano, H Davies, L Hjorth - New Media & Society, 2019 - journals.sagepub.com
This article examines the use of Let's Play (LP) in Manila, Philippines. LP is an emerging
genre in which players record, narrate, and broadcast video game play online. While in …

Analysis, design, development, implementation, and evaluation of a serious game designed to inform users on environmental issues

AS Alcid, LBP Bandril, AE De Guzman… - International Journal of …, 2017 - stepacademic.net
Purpose–This study presented the results of each stage of the analysis, design,
development, implementation, and evaluation (ADDIE) of a game designed to inform users …

Exploring the Processes of Interaction Between Creators of Serious Educational Games and Learners Using Them

G Georgieva-Tsaneva, E Shatko - Science Series-Innovative STEM …, 2021 - math.bas.bg
The report presents the processes of interaction between the creators of serious educational
games and the users (pupils, students) who use them in the process of their learning (real …