Age synthesis and estimation via faces: A survey

Y Fu, G Guo, TS Huang - IEEE transactions on pattern analysis …, 2010 - ieeexplore.ieee.org
Human age, as an important personal trait, can be directly inferred by distinct patterns
emerging from the facial appearance. Derived from rapid advances in computer graphics …

Digital representations of human movement

NI Badler, SW Smoliar - ACM Computing Surveys (CSUR), 1979 - dl.acm.org
There are many different approaches to the representation, wlthm a digital computer, of
mformatlon describing the movement of the human body. The general Issue of movement …

A morphable model for the synthesis of 3D faces

V Blanz, T Vetter - Seminal Graphics Papers: Pushing the Boundaries …, 2023 - dl.acm.org
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can
either be generated automatically from one or more photographs, or modeled directly …

[图书][B] Designing sociable robots

C Breazeal - 2004 - books.google.com
Cynthia Breazeal here presents her vision of the sociable robot of the future, a synthetic
creature and not merely a sophisticated tool. A sociable robot will be able to understand us …

Acquiring the reflectance field of a human face

P Debevec, T Hawkins, C Tchou, HP Duiker… - Proceedings of the 27th …, 2000 - dl.acm.org
We present a method to acquire the reflectance field of a human face and use these
measurements to render the face under arbitrary changes in lighting and viewpoint. We first …

[PDF][PDF] Practice and theory of blendshape facial models.

JP Lewis, K Anjyo, T Rhee, M Zhang… - … (State of the Art …, 2014 - scribblethink.org
Abstract “Blendshapes”, a simple linear model of facial expression, is the prevalent
approach to realistic facial animation. It has driven animated characters in Hollywood films …

Video rewrite: Driving visual speech with audio

C Bregler, M Covell, M Slaney - Seminal Graphics Papers: Pushing the …, 2023 - dl.acm.org
Video Rewrite uses existing footage to create automatically new video of a person mouthing
words that she did not speak in the original footage. This technique is useful in movie …

[PDF][PDF] Realistic modeling for facial animation

Y Lee, D Terzopoulos, K Waters - … of the 22nd annual conference on …, 1995 - dl.acm.org
A major unsolved problem in computer graphics is the construction and animation of realistic
human facial models. Traditionally, facial models have been built painstakingly by manual …

Gamer trouble: Feminist confrontations in digital culture

A Phillips - Gamer Trouble, 2020 - degruyter.com
Gamers have been troublemakers as long as games have existed. As our popular
understanding of “gamer” shifts beyond its historical construction as a white, straight …

Synthesizing realistic facial expressions from photographs

F Pighin, J Hecker, D Lischinski, R Szeliski… - Acm siggraph 2006 …, 2006 - dl.acm.org
We present new techniques for creating photorealistic textured 3D facial models from
photographs of a human subject, and for creating smooth transitions between different facial …