A systematic review of weight perception in virtual reality: techniques, challenges, and road ahead
Weight is perceived through the combination of multiple sensory systems, and a wide range
of factors–including touch, visual, and force senses–can influence the perception of …
of factors–including touch, visual, and force senses–can influence the perception of …
Virtual-reality-based online simulator design with a virtual simulation system for the docking of unmanned underwater vehicle
H Li, F Huang, Z Chen - Ocean Engineering, 2022 - Elsevier
The simulation of the docking process is an important solution for the control and navigation
design of Unmanned Underwater Vehicle (UUV), which can be used to evaluate the …
design of Unmanned Underwater Vehicle (UUV), which can be used to evaluate the …
[HTML][HTML] Effects of Haptic Feedback Interventions in Post-Stroke Gait and Balance Disorders: A Systematic Review and Meta-Analysis
M Gomez-Risquet, R Cáceres-Matos, E Magni… - Journal of Personalized …, 2024 - mdpi.com
Background: Haptic feedback is an established method to provide sensory information
(tactile or kinesthetic) about the performance of an activity that an individual can not …
(tactile or kinesthetic) about the performance of an activity that an individual can not …
Grand field challenges for cognitive neuroergonomics in the coming decade
K Gramann, R McKendrick, C Baldwin… - Frontiers in …, 2021 - frontiersin.org
Neuroergonomics as defined by Raja Parasuraman is the study of “the brain at work and in
everyday life”(Parasuraman, 2003). This rapidly growing research field aims at …
everyday life”(Parasuraman, 2003). This rapidly growing research field aims at …
Age-related differences in upper limb motor performance and intrinsic motivation during a virtual reality task
Y Dong, X Liu, M Tang, H Huo, D Chen, X Du, J Wang… - BMC geriatrics, 2023 - Springer
Background In recent years, virtual reality (VR) has evolved from an alternative to a
necessity in older adults for health, medical care, and social interaction. Upper limb (UL) …
necessity in older adults for health, medical care, and social interaction. Upper limb (UL) …
A new composite control strategy for an astronaut virtual operation training system based on cable-driven technology
F Xue, L Zhang, L Li, Z Wang, D Song - Actuators, 2023 - mdpi.com
In recent years, virtual microgravity training technology for astronauts based on cable-driven
designs has emerged, and it solves the following problems: high costs, short training times …
designs has emerged, and it solves the following problems: high costs, short training times …
Absence of inertial load on hand decreases task performance in virtual reality interaction
M Tang, X Liu, Y Dong, Z Tang, H Huo… - … Journal of Human …, 2024 - Taylor & Francis
The inertia of manipulated objects contributes to natural human performance, but its effects
on virtual reality (VR) interactions have rarely been investigated. Here, we designed a virtual …
on virtual reality (VR) interactions have rarely been investigated. Here, we designed a virtual …
[HTML][HTML] Feedback Interventions in Motor Recovery of Lateropulsion after Stroke: A Literature Review and Case Series
M Gomez-Risquet, A Hochsprung, E Magni… - Brain …, 2024 - ncbi.nlm.nih.gov
Lateropulsion is a post-stroke phenomenon marked by an active push of the body across the
midline towards the more affected side and/or a resistance of the weight shift towards the …
midline towards the more affected side and/or a resistance of the weight shift towards the …
An all-position type control strategy of the haptic interactive virtual training system based on cable-driven
F Xue, L Zhang, Z Wang, Y Fan… - Advances in …, 2024 - journals.sagepub.com
The virtual microgravity training system based on cable drive usually uses a force-position
hybrid control strategy which has following problems: the force control method is sensitive to …
hybrid control strategy which has following problems: the force control method is sensitive to …
Feedback Type May Change the EMG Pattern and Kinematics During Robot Supported Upper Limb Reaching Task
Haptic interfaces and virtual reality (VR) technology have been increasingly introduced in
rehabilitation, facilitating the provision of various feedback and task conditions. However …
rehabilitation, facilitating the provision of various feedback and task conditions. However …