A comparative study of virtual footwear try-on applications in virtual and augmented reality
CH Chu, YA Chen, YY Huang… - … of Computing and …, 2022 - asmedigitalcollection.asme.org
Virtual try-on technology (VTO) in virtual reality (VR) and augmented reality (AR) has been
developed for years to create novel shopping experiences for users by allowing them to …
developed for years to create novel shopping experiences for users by allowing them to …
Evaluation of User Experience in Translator Applications (Banjar-Indonesian and Indonesian-Banjar) Based on Mobile Augmented Reality Technology using the UX …
AA Syahidi, H Tolle - Journal of Games, Game Art, and …, 2021 - journal.binus.ac.id
The translator application from Banjar Language to Indonesian is called BandoAR and vice
versa from Indonesian to Banjar Language which is called NdoBAR. Both applications …
versa from Indonesian to Banjar Language which is called NdoBAR. Both applications …
Design and implementation of user experience model for augmented reality systems
Mobile Augmented Reality (MAR) is a system that combines digital and virtual content for
users so users are not fully immersed in the virtual world but can benefit from immersive …
users so users are not fully immersed in the virtual world but can benefit from immersive …
Advanced visual SLAM and image segmentation techniques for augmented reality
Y Jiang, TH Tran, L Williams - International Journal of Virtual and …, 2022 - igi-global.com
Augmented reality can enhance human perception to experience a virtual-reality intertwined
world by computer vision techniques. However, the basic techniques cannot handle …
world by computer vision techniques. However, the basic techniques cannot handle …
Factors influencing the user experience of mobile augmented reality apps: an analysis of user feedback based on app store user reviews
S Graser, LH Nielsen, S Böhm - Digital Disruption and Media …, 2023 - Springer
Mobile augmented reality (MAR) emerged as an innovation caused by smartphone
technology's rapid development and performance improvements. User experience (UX) is …
technology's rapid development and performance improvements. User experience (UX) is …
Mobile Augmented Reality Application with Multi-Interaction for Learning Solutions on the Topic of Computer Network Devices (Effectiveness, Interface, and …
AA Syahidi, A Mohamed - 2020 Third International …, 2020 - ieeexplore.ieee.org
Application of Mobile Augmented Reality (AR) as a learning solution in innovation facing the
education era 5.0. for vocational students on the computer network device topic, we promote …
education era 5.0. for vocational students on the computer network device topic, we promote …
Measuring user experience of mobile augmented reality systems through non-instrumental quality attributes
S Irshad, DR Awang Rambli… - User Science and …, 2018 - Springer
Augmented Reality is developing owing to the advancements in computer graphics and
Human-Computer Interaction (HCI). Fast paced industrial development has permitted …
Human-Computer Interaction (HCI). Fast paced industrial development has permitted …
UXAR-CT–An Approach for Measuring UX for Mobile Augmented Reality Applications in Corporate Training
Abstract Applying Mobile Augmented Reality (MAR) in a Corporate Training (CT)
environment can improve the learning effectiveness of trainees. Therefore, a positive User …
environment can improve the learning effectiveness of trainees. Therefore, a positive User …
Factors Affecting Mobile Augmented Reality Acceptance: A Study on Traveler Information in Public Transport
DG Böhm, M Bodtländer - Mobile Web and Intelligent Information …, 2023 - books.google.com
Technological advances in mobile devices such as smartphones facilitate the development
of innovative Mobile Augmented Reality (MAR) applications. Thus, investigating technology …
of innovative Mobile Augmented Reality (MAR) applications. Thus, investigating technology …
Long-term experience applications for augmented reality-in a medication adherence scenario
M Ingeson - 2018 - diva-portal.org
The aim of this research project was to explore how long-term experience applications
(LTEAs) can be designed and implemented for augmented reality (AR)-headsets …
(LTEAs) can be designed and implemented for augmented reality (AR)-headsets …