Assessing user benefits and privacy concerns in utilitarian and hedonic mobile augmented reality apps

H Qin, A David, A Harun, MRA Mamun… - … Management & Data …, 2024 - emerald.com
Purpose The application of mobile augmented reality (MAR) for enhancing user experiences
and consumer patronizing intention has been the focus of recent MAR literature. Few studies …

Review Ecosystems to access Educational XR Experiences: a Scoping Review

S Bangay, A Cardilini, S McKenzie, M Nicholas… - arXiv preprint arXiv …, 2024 - arxiv.org
Educators, developers, and other stakeholders face challenges when creating, adapting,
and utilizing virtual and augmented reality (XR) experiences for teaching curriculum topics …

Analyzing Gamer Complaints in Reviews of Cross-Platform Video Games on Steam

H Hu, Y Tian, S Hassan, D Lin - 2023 IEEE Conference on …, 2023 - ieeexplore.ieee.org
Video gaming now represents the largest category in the entertainment industry in terms of
revenue. To expand their market share, game developers are creating more cross-platform …

Find, fuse, fight: genetic algorithms to provide engaging content for multiplayer augmented reality games

F Aliprandi, RA Nobre, LA Ripamonti, D Gadia… - … on Extended Reality, 2022 - Springer
Abstract In Augmented Reality (AR) mobile games, several technical aspects are still
partially under-explored, thus limiting the creativity of game designers and the spectrum of …

Controller influence on self-determination versus performance in a mobile augmented reality platform game

A Normoyle, N Thumu, YF Cheng - Proceedings of the 17th ACM …, 2024 - dl.acm.org
In this work, we investigate three control strategies–joystick, laser, and tilt–for playing a
platform game in mobile augmented reality. We analyze these strategies using both …