Home-based technologies for stroke rehabilitation: A systematic review

Y Chen, KT Abel, JT Janecek, Y Chen, K Zheng… - International journal of …, 2019 - Elsevier
Background Many forms of home-based technology targeting stroke rehabilitation have
been devised, and a number of human factors are important to their application, suggesting …

Wearable technology in stroke rehabilitation: towards improved diagnosis and treatment of upper-limb motor impairment

P Maceira-Elvira, T Popa, AC Schmid… - … of neuroengineering and …, 2019 - Springer
Stroke is one of the main causes of long-term disability worldwide, placing a large burden on
individuals and society. Rehabilitation after stroke consists of an iterative process involving …

A novel fully immersive virtual reality environment for upper extremity rehabilitation in patients with stroke

DB Mekbib, DK Debeli, L Zhang, S Fang… - Annals of the New …, 2021 - Wiley Online Library
Given the rising incidence of stroke, several technology‐driven methods for rehabilitation
have recently been developed. Virtual reality (VR) is a promising therapeutic technology …

Upper limb physical rehabilitation using serious videogames and motion capture systems: A systematic review

AC Alarcón-Aldana, M Callejas-Cuervo, APL Bo - Sensors, 2020 - mdpi.com
The use of videogames and motion capture systems in rehabilitation contributes to the
recovery of the patient. This systematic review aimed to explore the works related to these …

Telerehabilitation in response to constrained physical distance: an opportunity to rethink neurorehabilitative routines

A Nuara, M Fabbri-Destro, E Scalona, SE Lenzi… - Journal of …, 2022 - Springer
Ensuring proper dosage of treatment and repetition over time is a major challenge in
neurorehabilitation. However, a requirement of physical distancing to date compromises …

Exercise-based games interventions at home in individuals with a neurological disease: A systematic review and meta-analysis

A Perrochon, B Borel, D Istrate, M Compagnat… - Annals of physical and …, 2019 - Elsevier
Objective The objective of this review was to summarize the current best evidence for the
effectiveness, feasibility, user compliance and safety of exercise-based games (EBGs) …

Neurorehabilitation from a distance: can intelligent technology support decentralized access to quality therapy?

O Lambercy, R Lehner, K Chua, SK Wee… - Frontiers in Robotics …, 2021 - frontiersin.org
Current neurorehabilitation models primarily rely on extended hospital stays and regular
therapy sessions requiring close physical interactions between rehabilitation professionals …

[HTML][HTML] Technologies in home-based digital rehabilitation: scoping review

A Arntz, F Weber, M Handgraaf, K Lällä… - JMIR rehabilitation …, 2023 - rehab.jmir.org
Background Due to growing pressure on the health care system, a shift in rehabilitation to
home settings is essential. However, efficient support for home-based rehabilitation is …

Magnetometer-based drift correction during rest in IMU arm motion tracking

F Wittmann, O Lambercy, R Gassert - Sensors, 2019 - mdpi.com
Real-time motion capture of the human arm in the home environment has many use cases,
such as video game and therapy applications. The required tracking can be based on off-the …

Application of home-based wearable technologies in physical rehabilitation for stroke: A scoping review

SFM Toh, KNK Fong, PC Gonzalez… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Using wearable technologies in the home setting is an emerging option for self-directed
rehabilitation. A comprehensive review of its application as a treatment in home-based …