Matching with shape contexts
We present a novel approach to measuring similarity between shapes and exploit it for
object recognition. In our framework, the measurement of similarity is preceded by (1) …
object recognition. In our framework, the measurement of similarity is preceded by (1) …
Affective gaming: A comprehensive survey
A typical gaming scenario involves a player interacting with a game by a specialized input
device, such as a joystic, a mouse, a keyboard etc. Recent technological advances have …
device, such as a joystic, a mouse, a keyboard etc. Recent technological advances have …
The application of mobile functional near-infrared spectroscopy for marketing research–a guideline
C Krampe - European Journal of Marketing, 2022 - emerald.com
Purpose To advance marketing research and practice, this study aims to examine the
application of the innovative, mobile-applicable neuroimaging method–mobile functional …
application of the innovative, mobile-applicable neuroimaging method–mobile functional …
What we can and cannot (yet) do with functional near infrared spectroscopy
Functional near infrared spectroscopy (NIRS) is a relatively new technique complimentary to
EEG for the development of brain-computer interfaces (BCIs). NIRS-based systems for …
EEG for the development of brain-computer interfaces (BCIs). NIRS-based systems for …
Exploring machine learning approaches for classifying mental workload using fNIRS data from HCI tasks
Functional Near-Infrared Spectroscopy (fNIRS) has shown promise for being potentially
more suitable (than eg EEG) for brain-based Human Computer Interaction (HCI). While …
more suitable (than eg EEG) for brain-based Human Computer Interaction (HCI). While …
Decoding mental workload in virtual environments: a fNIRS study using an immersive n-back task
Virtual Reality (VR) has emerged as a novel paradigm for immersive applications in training,
entertainment, rehabilitation, and other domains. In this paper, we investigate the automatic …
entertainment, rehabilitation, and other domains. In this paper, we investigate the automatic …
Physiological measures for game evaluation
R Mandryk, M Klarkowski - Game usability, 2022 - taylorfrancis.com
This chapter introduces the use of psychophysiology as behavioural measures for
evaluating games. We first describe what the various physiological measures are, which …
evaluating games. We first describe what the various physiological measures are, which …
Using fNIRS to Assess Cognitive Activity During Gameplay
This work explores the use of functional Near Infrared Spectroscopy (fNIRS) to assess
cognitive activity during videogame play, and compare it to cognitive activity during cognitive …
cognitive activity during videogame play, and compare it to cognitive activity during cognitive …
Introduction: evolution of brain-computer interfaces
Brain-Computer Interfaces (BCIs) are systems that translate a measure of a user's brain
activity into messages or commands for an interactive application. A typical example of a BCI …
activity into messages or commands for an interactive application. A typical example of a BCI …
[HTML][HTML] Risk, Trust, and Emotion in Online Pharmacy Medication Purchases: Multimethod Approach Incorporating Customer Self-Reports, Facial Expressions, and …
Background: Online pharmacies are used less than other e-commerce sites in Germany.
Shopping behavior does not correspond to consumption behavior, as online purchases are …
Shopping behavior does not correspond to consumption behavior, as online purchases are …