Human-computer interaction: An empirical research perspective

IS MacKenzie - 2024 - books.google.com
Human-Computer Interaction: An Empirical Research Perspective is the definitive guide to
empirical research in HCI. The book begins with foundational topics including an historical …

The state of the art of spatial interfaces for 3D visualization

L Besançon, A Ynnerman, DF Keefe… - Computer Graphics …, 2021 - Wiley Online Library
We survey the state of the art of spatial interfaces for 3D visualization. Interaction techniques
are crucial to data visualization processes and the visualization research community has …

Collaborative work in augmented reality: A survey

M Sereno, X Wang, L Besançon… - … on Visualization and …, 2020 - ieeexplore.ieee.org
In Augmented Reality (AR), users perceive virtual content anchored in the real world. It is
used in medicine, education, games, navigation, maintenance, product design, and …

When CSI meets public WiFi: Inferring your mobile phone password via WiFi signals

M Li, Y Meng, J Liu, H Zhu, X Liang, Y Liu… - Proceedings of the 2016 …, 2016 - dl.acm.org
In this study, we present WindTalker, a novel and practical keystroke inference framework
that allows an attacker to infer the sensitive keystrokes on a mobile device through WiFi …

Effects of mobile versus PC web on survey response quality: A crossover experiment in a probability web panel

C Antoun, MP Couper, FG Conrad - Public Opinion Quarterly, 2017 - academic.oup.com
Survey participants are increasingly responding to Web surveys on their smartphones as
opposed to their personal computers (PCs), and this change brings with it some potential …

The generalized perceived input point model and how to double touch accuracy by extracting fingerprints

C Holz, P Baudisch - Proceedings of the SIGCHI Conference on Human …, 2010 - dl.acm.org
It is generally assumed that touch input cannot be accurate because of the fat finger
problem, ie, the softness of the fingertip combined with the occlusion of the target by the …

Iteratively designing gesture vocabularies: A survey and analysis of best practices in the HCI literature

H Xia, M Glueck, M Annett, M Wang… - ACM Transactions on …, 2022 - dl.acm.org
Gestural interaction has evolved from a set of novel interaction techniques developed in
research labs, to a dominant interaction modality used by millions of users everyday …

Understanding touch

C Holz, P Baudisch - Proceedings of the SIGCHI Conference on Human …, 2011 - dl.acm.org
Current touch devices, such as capacitive touchscreens are based on the implicit
assumption that users acquire targets with the center of the contact area between finger and …

Mouse, tactile, and tangible input for 3D manipulation

L Besançon, P Issartel, M Ammi… - Proceedings of the 2017 …, 2017 - dl.acm.org
We evaluate the performance and usability of mouse-based, touch-based, and tangible
interaction for manipulating objects in a 3D virtual environment. This comparison is a step …

Age-related differences in performance with touchscreens compared to traditional mouse input

L Findlater, JE Froehlich, K Fattal… - Proceedings of the …, 2013 - dl.acm.org
Despite the apparent popularity of touchscreens for older adults, little is known about the
psychomotor performance of these devices. We compared performance between older …