Stretch your reach: Studying Self-Avatar and Controller Misalignment in Virtual Reality Interaction

JL Ponton, R Keshavarz, A Beacco… - Proceedings of the CHI …, 2024 - dl.acm.org
Immersive Virtual Reality typically requires a head-mounted display (HMD) to visualize the
environment and hand-held controllers to interact with the virtual objects. Recently, many …

Design and implementation of an interactive virtual library based on its physical counterpart

CG Serghides, G Christoforides, N Iakovides… - Virtual Reality, 2024 - Springer
The rapid technological advancements and the widespread adoption of the internet have
diminished the role of the physical library as a main information resource. As the Metaverse …

Exploring the Field of Virtual Avatar: A Bibliometric and Content Analysis

X Lu, Z Shi, X Zhang, L Cao, S Liang - International Journal of …, 2024 - Taylor & Francis
The virtual avatar (VA) concept has gained significant attention since the introduction of
virtual products. This study aims to investigate the present level of advancement and …

Exploring the Role of Expected Collision Feedback in Crowded Virtual Environments

H Yun, JL Ponton, A Beacco, C Andujar… - … Virtual Reality and …, 2024 - ieeexplore.ieee.org
An increasing number of virtual reality applications require environments that emulate real-
world conditions. These environments often involve dynamic virtual humans showing …

Design and Evaluation of Abstract Aggregated Avatars in VR Workspaces

G Persa, ÁB Csapó - Infocommunication Journal, 2024 - unipub.lib.uni-corvinus.hu
Avatars are commonly used in digital platforms to provide a visual representation of
individual users to each other. Generally, avatar design in the past has focused on achieving …

Tourists and good places in the metaverse

P Nurjamilah - Turizmus Bulletin, 2024 - unipub.lib.uni-corvinus.hu
In tourism, good places are where destinations offer positive experiences, making tourists
want to return, talk, and recommend them to others and even dream to migrate there. As …

A metaverzum jó helyei és turistái

P Nurjamilah - Turizmus Bulletin, 2024 - journals.lib.uni-corvinus.hu
A turizmusban azok a jó helyek, amelyek úti célként pozitív élményeket nyújtanak, ahova a
turisták vissza akarnak térni, beszélnek róla, ajánlják másoknak, sőt, még arról is …

Stretch your reach: studying self-avatar and controller misalignment in virtual reality interaction

JL Pontón Martínez, R Keshavarz… - … '24: proceedings of …, 2024 - upcommons.upc.edu
Immersive Virtual Reality typically requires a head-mounted display (HMD) to visualize the
environment and hand-held controllers to interact with the virtual objects. Recently, many …

RETRIEVING BODY MEASUREMENTS FOR PHYSIOTHERAPY ASSESSMENT USING VIRTUAL REALITY: User Experience and Precision in Virtual Reality …

BSDS Thotawaththage - 2024 - diva-portal.org
The increasing proliferation of Virtual Reality (VR) technology provides great potential in
many industries, including healthcare, where VR has been applied for physiotherapy …

A Framework for User Representation in Virtual Reality: From Hand Interaction to Full Body Embodiment

E Viola - 2024 - tesidottorato.depositolegale.it
Virtual, augmented and mixed reality, known as extended reality, have not only transformed
the way we perceive and engage with digital content, but have also brought about a …