State-of-the-art review of solar design tools and methods for assessing daylighting and solar potential for building-integrated photovoltaics

N Jakica - Renewable and Sustainable Energy Reviews, 2018 - Elsevier
Solar design can take many different forms across disciplines with different methodologies
and goals, ranging from acquiring architectural visual effects to assessing illumination for …

The state of the art in interactive global illumination

T Ritschel, C Dachsbacher, T Grosch… - Computer graphics …, 2012 - Wiley Online Library
The interaction of light and matter in the world surrounding us is of striking complexity and
beauty. Since the very beginning of computer graphics, adequate modelling of these …

Real-time neural radiance caching for path tracing

T Müller, F Rousselle, J Novák, A Keller - arXiv preprint arXiv:2106.12372, 2021 - arxiv.org
We present a real-time neural radiance caching method for path-traced global illumination.
Our system is designed to handle fully dynamic scenes, and makes no assumptions about …

Spatiotemporal reservoir resampling for real-time ray tracing with dynamic direct lighting

B Bitterli, C Wyman, M Pharr, P Shirley… - ACM Transactions on …, 2020 - dl.acm.org
Efficiently rendering direct lighting from millions of dynamic light sources using Monte Carlo
integration remains a challenging problem, even for off-line rendering systems. We …

[图书][B] Real-time rendering

T Akenine-Moller, E Haines, N Hoffman - 2019 - taylorfrancis.com
Thoroughly revised, this third edition focuses on modern techniques used to generate
synthetic three-dimensional images in a fraction of a second. With the advent of …

Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments

PP Sloan, J Kautz, J Snyder - … Papers: Pushing the Boundaries, Volume 2, 2023 - dl.acm.org
We present a new, real-time method for rendering diffuse and glossy objects in low-
frequency lighting environments that captures soft shadows, interreflections, and caustics …

Sparse matrix solvers on the GPU: conjugate gradients and multigrid

J Bolz, I Farmer, E Grinspun, P Schröder - ACM transactions on graphics …, 2003 - dl.acm.org
Many computer graphics applications require high-intensity numerical simulation. We show
that such computations can be performed efficiently on the GPU, which we regard as a full …

Surface light fields for 3D photography

DN Wood, DI Azuma, K Aldinger, B Curless… - … Papers: Pushing the …, 2023 - dl.acm.org
A surface light field is a function that assigns a color to each ray originating on a surface.
Surface light fields are well suited to constructing virtual images of shiny objects under …

[图书][B] Advanced global illumination

P Dutre, P Bekaert, K Bala - 2018 - taylorfrancis.com
This book provides a fundamental understanding of global illumination algorithms. It
discusses a broad class of algorithms for realistic image synthesis and introduces a …

Interactive indirect illumination using voxel cone tracing

C Crassin, F Neyret, M Sainz, S Green… - Computer Graphics …, 2011 - Wiley Online Library
Indirect illumination is an important element for realistic image synthesis, but its computation
is expensive and highly dependent on the complexity of the scene and of the BRDF of the …