Secure cooperative access control on grid

A Merlo - Future Generation Computer Systems, 2013 - Elsevier
The access to Grid resources depends on policies defined by the administrators of the
physical organizations and of the Grid middleware. This approach does not require support …

Toward real-time, many-task applications on large distributed systems

S Yi, D Kondo, DP Anderson - Euro-Par 2010-Parallel Processing: 16th …, 2010 - Springer
In the age of Grid, Cloud, volunteer computing, massively parallel applications are deployed
over tens or hundreds of thousands of resources over short periods of times to complete …

Cooperative access control for the grid

A Merlo, A Armando - 2010 Sixth International Conference on …, 2010 - ieeexplore.ieee.org
The access to Grid resources depends on rules defined by the administrators of the physical
organizations and of the Grid middleware. This approach does not require support for …

A case study on using RTF for developing multi-player online games

A Ploss, F Glinka, S Gorlatch - … : VHPC 2008, UNICORE 2008, HPPC 2008 …, 2009 - Springer
Abstract Real-Time Online Interactive Applications (ROIA) include a broad spectrum of
online computer games, as well as challenging distributed e-learning applications, like …

Using a lifecycle model for developing and executing adaptable interactive distributed applications

D Meiländer, S Gorlatch, C Cappiello, V Mazza… - Towards a Service …, 2010 - Springer
We describe a case study on using the generic Lifecycle Model developed in the S-Cube
project for a novel class of Real-time Online Interactive Applications (ROIA), which include …

[PDF][PDF] A cooperative model for resource sharing on Grid

A Merlo - Journal of Information Assurance and Security (JIAS), 2011 - researchgate.net
The access to Grid resources depends on policies defined by the administrators of the
physical organizations and of the Grid middleware. This approach does not require support …

Efficient Development and Execution of Adaptable Online Games on Clouds

D Meiländer, S Gorlatch - … and Applications for Cloud-Based Gaming, 2017 - igi-global.com
Abstract Massively Multiplayer Online Games (MMOG) are a challenging class of
applications: they combine high demands on real-time user interactivity and adaptability with …

[PDF][PDF] Results of the Second Validation

P UniDue, FBK CITY - 2011 - cordis.europa.eu
Service-oriented applications are deployed in highly dynamic and distributed settings.
Therefore, such applications are often equipped with adaptation capabilities to react to …

Re-engineering Jake2 to Work on a Grid using the GridGain Middleware

RJ da Cruz Alexandre - 2010 - search.proquest.com
With the advent of Massively Multiplayer Online Games (MMOGs), engineers and designers
of games came across with many questions that needed to be answered such as, for …

Re-Engineering jake2 to Work on A Grid Using the GridGain Middleware

RJC Alexandre - 2010 - dl.acm.org
With the advent of Massively Multiplayer Online Games (MMOGs), engineers and designers
of games came across with many questions that needed to be answered such as, for …