Serious games analytics: Theoretical framework
Abstract “Serious Games” is a unique industry that is concerned with the training/learning
performance assessment of its clients. It is one of three digital technology industries (along …
performance assessment of its clients. It is one of three digital technology industries (along …
More than a feeling: Measurement of sonic user experience and psychophysiology in a first-person shooter game
LE Nacke, MN Grimshaw… - Interacting with …, 2010 - academic.oup.com
The combination of psychophysiological and psychometric methods provides reliable
measurements of affective user experience (UX). Understanding the nature of affective UX in …
measurements of affective user experience (UX). Understanding the nature of affective UX in …
Effects of virtual human appearance fidelity on emotion contagion in affective inter-personal simulations
Realistic versus stylized depictions of virtual humans in simulated inter-personal situations
and their ability to elicit emotional responses in users has been an open question for artists …
and their ability to elicit emotional responses in users has been an open question for artists …
First-person shooters: Immersion and attention
M Grimshaw, J Charlton, R Jagger - Eludamos: Journal for Computer …, 2011 - eludamos.org
Abstract First-Person Shooter computer games are designed to be immersive experiences
yet the phenomenon of immersion is little understood. This article surveys theories of …
yet the phenomenon of immersion is little understood. This article surveys theories of …
Audio matters too: How audial avatar customization enhances visual avatar customization
Avatar customization is known to positively affect crucial outcomes in numerous domains.
However, it is unknown whether audial customization can confer the same benefits as visual …
However, it is unknown whether audial customization can confer the same benefits as visual …
Experimental manipulation of psychological involvement with media
R Tukachinsky - Communication methods and measures, 2014 - Taylor & Francis
The study evaluates the effectiveness of experimental manipulations of transportation,
immersion, spatial presence, character identification, and perceived similarity. The meta …
immersion, spatial presence, character identification, and perceived similarity. The meta …
Audial engagement: Effects of game sound on learner engagement in digital game-based learning environments
JH Byun, CS Loh - Computers in Human Behavior, 2015 - Elsevier
Learner engagement has been considered to be an important factor for successful learning
in multimedia learning environments, which include digital game-based learning (DGBL) …
in multimedia learning environments, which include digital game-based learning (DGBL) …
Uncanny behaviour in survival horror games
A Tinwell, M Grimshaw… - Journal of Gaming & Virtual …, 2010 - intellectdiscover.com
This study investigates the relationship between the perceived strangeness of a virtual
character and the perception of human likeness for some attributes of motion and sound …
character and the perception of human likeness for some attributes of motion and sound …
The impact of sound in modern multiline video slot machine play
MJ Dixon, KA Harrigan, DL Santesso… - Journal of Gambling …, 2014 - Springer
Slot machine wins and losses have distinctive, measurable, physiological effects on players.
The contributing factors to these effects remain under-explored. We believe that sound is …
The contributing factors to these effects remain under-explored. We believe that sound is …
Effectiveness of virtual reality survival horror games for the emotional elicitation: Preliminary insights using Resident Evil 7: Biohazard
F Pallavicini, A Ferrari, A Pepe, G Garcea… - Universal Access in …, 2018 - Springer
Survival horror games played in virtual reality can trigger intense fright and anxiety in the
players. Such unique characteristics can thus be exploited not only as a source of …
players. Such unique characteristics can thus be exploited not only as a source of …