[PDF][PDF] An overview of BRDF models
This paper is focused on the Bidirectional Reflectance Distribution Function (BRDF) in the
context of algorithms for computational production of realistic synthetic images. We provide a …
context of algorithms for computational production of realistic synthetic images. We provide a …
BRDF representation and acquisition
D Guarnera, GC Guarnera, A Ghosh… - Computer Graphics …, 2016 - Wiley Online Library
Photorealistic rendering of real world environments is important in a range of different areas;
including Visual Special effects, Interior/Exterior Modelling, Architectural Modelling, Cultural …
including Visual Special effects, Interior/Exterior Modelling, Architectural Modelling, Cultural …
[图书][B] Digital modeling of material appearance
J Dorsey, H Rushmeier, F Sillion - 2010 - books.google.com
Computer graphics systems are capable of generating stunningly realistic images of objects
that have never physically existed. In order for computers to create these accurately detailed …
that have never physically existed. In order for computers to create these accurately detailed …
Wavelet importance sampling: efficiently evaluating products of complex functions
We present a new technique for importance sampling products of complex functions using
wavelets. First, we generalize previous work on wavelet products to higher dimensional …
wavelets. First, we generalize previous work on wavelet products to higher dimensional …
Importance sampling spherical harmonics
In this paper we present the first practical method for importance sampling functions
represented as spherical harmonics (SH). Given a spherical probability density function …
represented as spherical harmonics (SH). Given a spherical probability density function …
Real‐time shading with filtered importance sampling
J Křivánek, M Colbert - Computer Graphics Forum, 2008 - Wiley Online Library
We propose an analysis of numerical integration based on sampling theory, whereby the
integration error caused by aliasing is suppressed by pre‐filtering. We derive a pre‐filter for …
integration error caused by aliasing is suppressed by pre‐filtering. We derive a pre‐filter for …
Rendering rough opaque materials with interfaced Lambertian microfacets
D Meneveaux, B Bringier, E Tauzia… - IEEE transactions on …, 2017 - ieeexplore.ieee.org
Specular microfacet distributions have been successfully employed by many authors for
representing glossiness of materials. They are generally combined with a Lambertian term …
representing glossiness of materials. They are generally combined with a Lambertian term …
[PDF][PDF] Adaptive Numerical Cumulative Distribution Functions for Efficient Importance Sampling.
J Lawrence, S Rusinkiewicz… - Rendering …, 2005 - cs.columbia.edu
As image-based surface reflectance and illumination gain wider use in physically-based
rendering systems, it is becoming more critical to provide representations that allow …
rendering systems, it is becoming more critical to provide representations that allow …
Deep SVBRDF Acquisition and Modelling: A Survey
Hand in hand with the rapid development of machine learning, deep learning and
generative AI algorithms and architectures, the graphics community has seen a remarkable …
generative AI algorithms and architectures, the graphics community has seen a remarkable …
Wavelet encoding of BRDFs for real-time rendering
Acquired data often provides the best knowledge of a material's bidirectional reflectance
distribution function (BRDF). Its integration into most real-time rendering systems requires …
distribution function (BRDF). Its integration into most real-time rendering systems requires …