Beyond cold technology: A systematic review and meta-analysis on emotions in technology-based learning environments
Understanding emotions in technology-based learning environments (TBLEs) has become a
paramount goal across different research communities, but to date, these have operated in …
paramount goal across different research communities, but to date, these have operated in …
Game-based Learning and 21st century skills: A review of recent research
Game-based learning and 21st century skills have been gaining an enormous amount of
attention from researchers and practitioners. Given numerous studies support the positive …
attention from researchers and practitioners. Given numerous studies support the positive …
Engaging students in the learning process with game-based learning: The fundamental concepts.
A new approach to learning in the form of educational games has been adopted in recent
years, especially in English language teaching. The educational game learning approach …
years, especially in English language teaching. The educational game learning approach …
The effect of digital game-based learning interventions on cognitive, metacognitive, and affective-motivational learning outcomes in school: A meta-analysis
N Barz, M Benick… - Review of …, 2024 - journals.sagepub.com
Digital game-based learning (DGBL) interventions can be superior to traditional instruction
methods for learning, but previous meta-analyses covered a huge period and included a …
methods for learning, but previous meta-analyses covered a huge period and included a …
A bibliometric analysis of the global landscape on STEM education (2004-2021): towards global distribution, subject integration, and research trends
Z Zhan, W Shen, Z Xu, S Niu, G You - Asia Pacific Journal of …, 2022 - emerald.com
Purpose This study aims to provide a comprehensive review and bibliometric analysis of the
literature in the field of science, technology, engineering and mathematics (STEM) education …
literature in the field of science, technology, engineering and mathematics (STEM) education …
The effect of game-based learning on student achievement: A meta-analysis study
B Karakoç, K Eryılmaz, E Turan Özpolat… - … , Knowledge and Learning, 2022 - Springer
The purpose of this study was to combine the results of the experimental studies conducted
between the years of 2000–2018 examining the effect of game-based learning method on …
between the years of 2000–2018 examining the effect of game-based learning method on …
Designing and integrating purposeful learning in game play: A systematic review
F Ke - Educational Technology Research and Development, 2016 - Springer
Via a systematic review of the literature on learning games, this article presents a systematic
discussion on the design of intrinsic integration of domain-specific learning in game …
discussion on the design of intrinsic integration of domain-specific learning in game …
Use of digital game based learning and gamification in secondary school science: The effect on student engagement, learning and gender difference
A Khan, FH Ahmad, MM Malik - Education and Information Technologies, 2017 - Springer
This study aimed to identify the impact of a game based learning (GBL) application using
computer technologies on student engagement in secondary school science classrooms …
computer technologies on student engagement in secondary school science classrooms …
Narrative categorization in digital game‐based learning: Engagement, motivation & learning
Previous research shows that digital game‐based learning (DGBL) can have positive effects
on engagement, motivation and learning, and that using narratives may reinforce these …
on engagement, motivation and learning, and that using narratives may reinforce these …
A systematic review on the impacts of game-based learning on argumentation skills
This study maps instructional support and learning outcomes of argumentation game-based
learning. For this systematic review, 29 publications dating from 2000 through 2019 were …
learning. For this systematic review, 29 publications dating from 2000 through 2019 were …