The use of virtual characters to assess and train non-verbal communication in high-functioning autism

AL Georgescu, B Kuzmanovic, D Roth… - Frontiers in human …, 2014 - frontiersin.org
High-functioning autism (HFA) is a neurodevelopmental disorder, which is characterized by
life-long socio-communicative impairments on the one hand and preserved verbal and …

[HTML][HTML] Child–Computer Interaction: From a systematic review towards an integrated understanding of interaction design methods for children

FK Lehnert, J Niess, C Lallemand… - International Journal of …, 2022 - Elsevier
Abstract Child–Computer Interaction (CCI) is a steadily growing field that focuses on
children as a prominent and emergent user group. For more than twenty years, the …

Not robots; Cyborgs—Furthering anti-ableist research in human-computer interaction

J Guberman, O Haimson - First Monday, 2023 - firstmonday.org
This theoretical essay builds on existing literature to draw out the consequences of
dehumanizing and disseminating autism discourses within the field of human-computer …

Prototyping'clasp' implications for designing digital technology for and with adults with autism

W Simm, MA Ferrario, A Gradinar, J Whittle - Proceedings of the 2014 …, 2014 - dl.acm.org
This paper presents Clasp, a novel tactile anxiety management, communication and peer
support tool developed with, by and for adults diagnosed with High Functioning Autism …

How much participation is enough? A comparison of six participatory design projects in terms of outcomes

J Whittle - Proceedings of the 13th Participatory Design …, 2014 - dl.acm.org
This paper considers the relationship between depth of participation (ie, the effort and
resources invested in participation) versus (tangible) outcomes. The discussion is based on …

Designing Sensory and Social Tools for Neurodivergent Individuals in Social Media Environments

L Race, A James, A Hayward, K El-Amin… - Proceedings of the 23rd …, 2021 - dl.acm.org
Sensory guides and social narratives are learning tools that provide sensory and social
support to neurodivergent individuals. These tools—and their design guidelines—have …

A framework system for the design of a digital augmented-reality pretend play activity for children with ASD

L Bremner, C Fabricatore, J Jolliffe - 14th European Conference …, 2020 - books.google.com
Pretend play is a key educational strategy for children with Autism Spectrum disorder (ASD).
Pretend play interventions lead to improvements including social skills and theory of mind …

Proaut: Um processo para apoio de projetos de interface de produtos de software para crianças autista

ÁHS Melo, R Barreto, T Conte - Cadernos de Informática, 2016 - seer.ufrgs.br
As principais características de uma criança autista são o atraso na comunicação e a
dificuldade de interação social que podem limitar seu desenvolvimento pessoal e …

[PDF][PDF] Augmented Reality facial expression tracking interface to improve Theory of Mind in children with ASD, based on design principles created through a user …

L Bremner - 2023 - pure.hud.ac.uk
Over the last several years there has been an increasing focus in research on exploring the
potential of augmented reality (AR) in various subject areas. AR technology has matured …

ProAut: um processo para apoiar a prototipação de interfaces de aplicações para autistas

ÁHS Melo - 2021 - tede.ufam.edu.br
Este capítulo descreve a contextualização desta tese de doutorado, apresentando a
definição do problema, objetivos geral e específicos, a metodologia que norteou a pesquisa …