Twenty years of creativity research in human-computer interaction: Current state and future directions

J Frich, M Mose Biskjaer, P Dalsgaard - Proceedings of the 2018 …, 2018 - dl.acm.org
Creativity has been a growing topic in the ACM community since the 1990s; however, no
clear overview of this trend has been offered. We present a thorough survey of 998 creativity …

On the development of low power wearable devices for assessment of physiological vital parameters: a systematic review

R Jegan, WS Nimi - Journal of Public Health, 2024 - Springer
Aim Smart wearable devices for continuous monitoring of health conditions have bbecome
very important in the healthcare sector to acquire and assess the different physiological …

The bodies of tei–investigating norms and assumptions in the design of embodied interaction

K Spiel - Proceedings of the Fifteenth International Conference …, 2021 - dl.acm.org
In the few decades since the first mainframe computers, computing technologies have grown
smaller, and more pervasive, moving onto and even inside human bodies. Even as those …

Embodied design ideation methods: Analysing the power of estrangement

D Wilde, A Vallgårda, O Tomico - … of the 2017 CHI Conference on Human …, 2017 - dl.acm.org
Embodied design ideation practices work with relationships between body, material and
context to enliven design and research potential. Methods are often idiosyncratic and due to …

Tracing conceptions of the body in HCI: From user to more-than-human

S Homewood, M Hedemyr… - Proceedings of the …, 2021 - dl.acm.org
This paper traces different conceptions of the body in HCI and identifies a narrative from
user to body, body to bodies, and bodies to more-than-human bodies. Firstly, this paper …

Felt experiences with Kombucha Scoby: Exploring first-person perspectives with living matter

N Ofer, M Alistar - Proceedings of the 2023 CHI Conference on Human …, 2023 - dl.acm.org
Designing with living organisms can offer new perspectives to design research and
practices in HCI. In this work, we explore first-person perspectives through design research …

Embodied sketching

E Márquez Segura, L Turmo Vidal, A Rostami… - Proceedings of the …, 2016 - dl.acm.org
Designing bodily experiences is challenging. In this paper, we propose embodied sketching
as a way of practicing design that involves understanding and designing for bodily …

Human factors considerations in the design of wearable devices

VG Motti, K Caine - Proceedings of the human factors and …, 2014 - journals.sagepub.com
Wearable devices have great potential to support several application domains ranging from
medical and safety critical, to leisure and entertainment. Wearable devices' solutions are …

Introduction to the special issue on first-person methods in HCI

A Desjardins, O Tomico, A Lucero… - ACM Transactions on …, 2021 - dl.acm.org
In this introduction to the special issue on First-Person Methods in (Human-Computer
Interaction) HCI, we present a brief overview of first-person methods, their origin, and their …

Embracing first-person perspectives in soma-based design

K Höök, B Caramiaux, C Erkut, J Forlizzi, N Hajinejad… - Informatics, 2018 - mdpi.com
A set of prominent designers embarked on a research journey to explore aesthetics in
movement-based design. Here we unpack one of the design sensitivities unique to our …