[HTML][HTML] A systematic review of AR and VR enhanced language learning

X Huang, D Zou, G Cheng, H Xie - Sustainability, 2021 - mdpi.com
This paper provided a systematic review of previous Augmented Reality (AR) and Virtual
Reality (VR) studies on language learning. A total of 88 articles were selected and analyzed …

A systematic review of research on high-immersion virtual reality for language learning

TK Dhimolea, R Kaplan-Rakowski, L Lin - TechTrends, 2022 - Springer
Virtual reality (VR) can be beneficial for learning and for increasing learners' engagement
and motivation. However, aggregations of studies on language learning in high-immersion …

Immersive virtual reality for foreign language education: A PRISMA systematic review

B Peixoto, R Pinto, M Melo, L Cabral, M Bessa - IEEE Access, 2021 - ieeexplore.ieee.org
Immersion is a proven method of learning a foreign language and using Virtual Reality to
achieve that immersion has high potential educational benefits. However, there are no …

Augmented reality technology in language learning: A meta‐analysis

Y Cai, Z Pan, M Liu - Journal of Computer Assisted Learning, 2022 - Wiley Online Library
Background As a recently emerging innovative technology, augmented reality (AR) has
become a popular tool for language learning. However, to date, very few meta‐analytical …

Understanding learners' acceptance of high-immersion virtual reality systems: Insights from confirmatory and exploratory PLS-SEM analyses

AJ Barrett, A Pack, ED Quaid - Computers & Education, 2021 - Elsevier
This article reports on a study that investigated user acceptance of a high-immersion virtual
reality learning environment to learn English paragraph writing structure. 134 undergraduate …

Technology acceptance model and multi-user virtual reality learning environments for Chinese language education

A Barrett, A Pack, Y Guo, N Wang - Interactive Learning …, 2023 - Taylor & Francis
Virtual reality is a rapidly developing technology and its applications are being explored in a
variety of educational fields. While an increasing amount of attention is being paid to VR as …

[HTML][HTML] Design, development, and evaluation of a virtual reality game-based application to support computational thinking

FJ Agbo, SS Oyelere, J Suhonen… - … technology research and …, 2023 - Springer
Computational thinking (CT) has become an essential skill nowadays. For young students,
CT competency is required to prepare them for future jobs. This competency can facilitate …

An innovative teaching model: the potential of metaverse for English learning

M Muthmainnah, A Khang, A Al Yakin, I Oteir… - … of Research on AI …, 2023 - igi-global.com
The degree to which a virtual content layer exists between the viewer and the real world,
and how the real world is augmented, can vary greatly across tools, and use cases, but is …

Affordances and challenges of teaching language skills by virtual reality: A systematic review (2010–2020)

A Bahari - E-Learning and Digital Media, 2022 - journals.sagepub.com
The emergence of newer educational technologies provides opportunities for computer-
assisted language learning practitioners and software developers to capitalize on the …

Promoting international high‐school students' C hinese language learning achievements and perceptions: A mind mapping‐based spherical video‐based virtual …

JH Zhao, QF Yang - Journal of computer assisted learning, 2023 - Wiley Online Library
Background As adequate support, virtual reality (VR) has been increasingly introduced into
the classroom to help students learn a new language. However, empirical studies exploring …