Serious games, debriefing, and simulation/gaming as a discipline

D Crookall - Simulation & gaming, 2010 - journals.sagepub.com
At the close of the 40th Anniversary Symposium of S&G, this editorial offers some thoughts
on a few important themes related to simulation/gaming. These are development of the field …

A review of evidence on the role of digital technology in shaping attention and cognitive control in children

M Vedechkina, F Borgonovi - Frontiers in Psychology, 2021 - frontiersin.org
The role of digital technology in shaping attention and cognitive development has been at
the centre of public discourse for decades. The current review presents findings from three …

The association between video gaming and psychological functioning

JM Von der Heiden, B Braun, KW Müller… - Frontiers in …, 2019 - frontiersin.org
Video gaming is an extremely popular leisure-time activity with more than two billion users
worldwide. However, the media as well as professionals have underscored the potential …

Enhancing achievement and interest in mathematics learning through Math-Island

CYC Yeh, HNH Cheng, ZH Chen, CCY Liao… - Research and Practice …, 2019 - Springer
Conventional teacher-led instruction remains dominant in most elementary mathematics
classrooms in Taiwan. Under such instruction, the teacher can rarely take care of all …

[引用][C] The gamification of learning and instruction: Game-based methods and strategies for training and education

KM Kapp - 2012 - books.google.com
" Karl has written the definitive guide to gamification, which itself is accessible and engaging.
He brings trends to life and illustrates the principles of gamification through numerous …

The research and evaluation of serious games: Toward a comprehensive methodology

I Mayer, G Bekebrede, C Harteveld… - British journal of …, 2014 - Wiley Online Library
The authors present the methodological background to and underlying research design of
an ongoing research project on the scientific evaluation of serious games and/or computer …

Psychological and physiological stress in non-competitive and competitive esports settings: A systematic review

O Leis, F Lautenbach - Psychology of sport and exercise, 2020 - Elsevier
Objectives Competition is related to psychophysiological stress responses and is a key
aspect of esports. Yet, while competition may indeed have an impact on performance, little is …

[图书][B] Digital games and learning: Research and theory

N Whitton - 2014 - taylorfrancis.com
In recent years, there has been growing interest in the use of digital games to enhance
teaching and learning at all educational levels, from early years through to lifelong learning …

[图书][B] The social psychology of aggression

B Krahé - 2020 - taylorfrancis.com
Thoroughly revised and updated, this third edition offers a comprehensive and up-to-date
overview of the social psychology of aggression, covering all the relevant major theories …

[图书][B] Educar en el asombro

C l'Ecuyer - 2013 - books.google.com
¿ Cómo educar en un mundo frenético e hiperexigente?¿ Cómo conseguir que un niño, y
luego un adolescente, actúe con ilusión, sea capaz de estar quieto observando con calma …