A moving least squares material point method with displacement discontinuity and two-way rigid body coupling

Y Hu, Y Fang, Z Ge, Z Qu, Y Zhu, A Pradhana… - ACM Transactions on …, 2018 - dl.acm.org
In this paper, we introduce the Moving Least Squares Material Point Method (MLS-MPM).
MLS-MPM naturally leads to the formulation of Affine Particle-In-Cell (APIC)[Jiang et al …

Unified particle physics for real-time applications

M Macklin, M Müller, N Chentanez, TY Kim - ACM Transactions on …, 2014 - dl.acm.org
We present a unified dynamics framework for real-time visual effects. Using particles
connected by constraints as our fundamental building block allows us to treat contact and …

Physically based deformable models in computer graphics

A Nealen, M Müller, R Keiser… - Computer graphics …, 2006 - Wiley Online Library
Physically based deformable models have been widely embraced by the Computer
Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich …

Predictive-corrective incompressible SPH

B Solenthaler, R Pajarola - ACM SIGGRAPH 2009 papers, 2009 - dl.acm.org
We present a novel, incompressible fluid simulation method based on the Lagrangian
Smoothed Particle Hydrodynamics (SPH) model. In our method, incompressibility is …

Meshless deformations based on shape matching

M Müller, B Heidelberger, M Teschner… - ACM transactions on …, 2005 - dl.acm.org
We present a new approach for simulating deformable objects. The underlying model is
geometrically motivated. It handles pointbased objects and does not need connectivity …

Discrete viscous threads

M Bergou, B Audoly, E Vouga, M Wardetzky… - ACM Transactions on …, 2010 - dl.acm.org
We present a continuum-based discrete model for thin threads of viscous fluid by drawing
upon the Rayleigh analogy to elastic rods, demonstrating canonical coiling, folding, and …

Pie-nerf: Physics-based interactive elastodynamics with nerf

Y Feng, Y Shang, X Li, T Shao… - Proceedings of the …, 2024 - openaccess.thecvf.com
We show that physics-based simulations can be seamlessly integrated with NeRF to
generate high-quality elastodynamics of real-world objects. Unlike existing methods we …

A survey of point-based techniques in computer graphics

L Kobbelt, M Botsch - Computers & Graphics, 2004 - Elsevier
In recent years point-based geometry has gained increasing attention as an alternative
surface representation, both for efficient rendering and for flexible geometry processing of …

Augmented MPM for phase-change and varied materials

A Stomakhin, C Schroeder, C Jiang, L Chai… - ACM Transactions on …, 2014 - dl.acm.org
In this paper, we introduce a novel material point method for heat transport, melting and
solidifying materials. This brings a wider range of material behaviors into reach of the …

Reconstructing surfaces of particle-based fluids using anisotropic kernels

J Yu, G Turk - ACM Transactions on Graphics (TOG), 2013 - dl.acm.org
In this article we present a novel surface reconstruction method for particle-based fluid
simulators such as Smoothed Particle Hydrodynamics. In particle-based simulations, fluid …