Efficacy of virtual reality rehabilitation after spinal cord injury: a systematic review

AVL De Araújo, JFO Neiva… - BioMed research …, 2019 - Wiley Online Library
Background. Spinal cord injury (SCI) is often associated with long‐term impairments related
to functional limitations in the sensorimotor system. The use of virtual reality (VR) technology …

The role of virtual and augmented reality in orthopedic trauma surgery: From diagnosis to rehabilitation

J Negrillo-Cárdenas, JR Jiménez-Pérez… - Computer methods and …, 2020 - Elsevier
Virtual and augmented reality have been used to assist and improve human capabilities in
many fields. Most recent advances allow the usage of these technologies for personal and …

Upper limb rehabilitation after spinal cord injury: a treatment based on a data glove and an immersive virtual reality environment

I Dimbwadyo-Terrer, F Trincado-Alonso… - Disability and …, 2016 - Taylor & Francis
Purpose state: The aim of this preliminary study was to test a data glove, CyberTouch™,
combined with a virtual reality (VR) environment, for using in therapeutic training of reaching …

The profession of neuropsychology in Spain: Results of a national survey

L Olabarrieta-Landa, A Caracuel… - The Clinical …, 2016 - Taylor & Francis
Objective: To examine the current status of professional neuropsychology in Spain, with
particular focus on the areas of professional training, current work situation, evaluation and …

Go virtual to get real: virtual reality as a resource for spinal cord treatment

E Leemhuis, RM Esposito, L De Gennaro… - International Journal of …, 2021 - mdpi.com
Increasingly, refined virtual reality (VR) techniques allow for the simultaneous and coherent
stimulation of multiple sensory and motor domains. In some clinical interventions, such as …

Effectiveness of the virtual reality system Toyra on upper limb function in people with tetraplegia: a pilot randomized clinical trial

I Dimbwadyo-Terrer, A Gil-Agudo… - BioMed research …, 2016 - Wiley Online Library
The aim of this study was to investigate the effects of a virtual reality program combined with
conventional therapy in upper limb function in people with tetraplegia and to provide data …

Effect of Exergame on Pain, Function, and Quality of Life in Shoulder Impingement Syndrome: A Prospective Randomized Controlled Study

A Özlü, S Üstündağ, D Bulut Özkaya… - Games for Health …, 2024 - liebertpub.com
Objective: This study aimed to investigate the effect of a virtual reality (VR)-mediated
gamified rehabilitation program added to a home exercise program on pain, functionality …

[HTML][HTML] Virtual Reality as a Therapeutic Tool in Spinal Cord Injury Rehabilitation: A Comprehensive Evaluation and Systematic Review

M Scalise, TS Bora, C Zancanella, A Safa… - Journal of Clinical …, 2024 - mdpi.com
Introduction: The spinal rehabilitation process plays a crucial role in SCI patients' lives, and
recent developments in VR have the potential to efficiently engage SCI patients in …

Predicting task performance from upper extremity impairment measures after cervical spinal cord injury

J Zariffa, A Curt, MC Verrier, MG Fehlings, S Kalsi-Ryan - Spinal Cord, 2016 - nature.com
Background: Automated sensor-based assessments of upper extremity (UE) function after
cervical spinal cord injury (SCI) could provide more detailed tracking of individual recovery …

Cardiac autonomic modulation in response to postural transition during a virtual reality task in individuals with spinal cord injury: A cross-sectional study

DCR Papa, LDC Menezes, ÍAP Moraes, AC Silveira… - Plos one, 2023 - journals.plos.org
Purpose The postural transition from sitting to standing is a moment of dysautonomic
occurrence in individuals with Spinal Cord Injury (SCI). Different tools can be used to …