A survey on bounding volume hierarchies for ray tracing

D Meister, S Ogaki, C Benthin, MJ Doyle… - Computer Graphics …, 2021 - Wiley Online Library
Ray tracing is an inherent part of photorealistic image synthesis algorithms. The problem of
ray tracing is to find the nearest intersection with a given ray and scene. Although this …

MergeTree: A fast hardware HLBVH constructor for animated ray tracing

T Viitanen, M Koskela, P Jääskeläinen… - ACM Transactions on …, 2017 - dl.acm.org
Ray tracing is a computationally intensive rendering technique traditionally used in offline
high-quality rendering. Powerful hardware accelerators have been recently developed that …

Evaluation of a BVH construction accelerator architecture for high-quality visualization

MJ Doyle, C Tuohy, M Manzke - IEEE Transactions on Multi …, 2017 - ieeexplore.ieee.org
The ever-increasing demands of computer graphics applications have motivated the
evolution of computer graphics hardware over the last 20 years. Early commodity graphics …

Fast hardware construction and refitting of quantized bounding volume hierarchies

T Viitanen, M Koskela, P Jääskeläinen… - Computer Graphics …, 2017 - Wiley Online Library
There is recent interest in GPU architectures designed to accelerate ray tracing, especially
on mobile systems with limited memory bandwidth. A promising recent approach is to store …

Dual Streaming for Hardware-Accelerated Ray Tracing

K Shkurko - 2019 - search.proquest.com
Hardware acceleration for ray tracing has been a topic of great interest in computer
graphics. However, even with proposed custom hardware, the inherent irregularity in the …

[PDF][PDF] Parallel BVH Construction for Real-Time Ray Tracing

A Lemmon - 2015 - floogulinc.com
Parallel BVH Construction for Real-Time Ray Tracing Page 1 Ray Tracing Fundamentals
Grouping Primitives Bounding Volume Hierarchy Construction Results Parallel BVH Construction …