Inclusive augmented and virtual reality: A research agenda

C Creed, M Al-Kalbani, A Theil, S Sarcar… - International Journal of …, 2023 - Taylor & Francis
Augmented and virtual reality experiences present significant barriers for disabled people,
making it challenging to fully engage with immersive platforms. Whilst researchers have …

[HTML][HTML] Inclusive Immersion: a review of efforts to improve accessibility in virtual reality, augmented reality and the metaverse

J Dudley, L Yin, V Garaj, PO Kristensson - Virtual Reality, 2023 - Springer
Abstract Virtual Reality (VR) and Augmented Reality (AR) afford new forms of work and
leisure. While affordable and effective VR and AR headsets are now available, neither …

Locomotion vault: the extra mile in analyzing vr locomotion techniques

M Di Luca, H Seifi, S Egan… - Proceedings of the 2021 …, 2021 - dl.acm.org
Numerous techniques have been proposed for locomotion in virtual reality (VR). Several
taxonomies consider a large number of attributes (eg, hardware, accessibility) to …

“i just went into it assuming that i wouldn't be able to have the full experience” understanding the accessibility of virtual reality for people with limited mobility

M Mott, J Tang, S Kane, E Cutrell… - Proceedings of the 22nd …, 2020 - dl.acm.org
Virtual reality (VR) has the potential to transform many aspects of our daily lives, including
work, entertainment, communication, and education. However, there has been little research …

“it's just part of me:” understanding avatar diversity and self-presentation of people with disabilities in social virtual reality

K Zhang, E Deldari, Z Lu, Y Yao, Y Zhao - Proceedings of the 24th …, 2022 - dl.acm.org
In social Virtual Reality (VR), users are embodied in avatars and interact with other users in
a face-to-face manner using avatars as the medium. With the advent of social VR, people …

Towards inclusive avatars: Disability representation in avatar platforms

K Mack, RCL Hsu, A Monroy-Hernández… - Proceedings of the …, 2023 - dl.acm.org
Digital avatars are an important part of identity representation, but there is little work on
understanding how to represent disability. We interviewed 18 people with disabilities and …

A critical examination of virtual reality technology in the context of the minority body

K Gerling, K Spiel - Proceedings of the 2021 CHI Conference on Human …, 2021 - dl.acm.org
Virtual Reality (VR) holds the promise of immersing people in virtual worlds. However, initial
work on the relationship between VR and disability suggests that VR is a body-centric …

Beyond being real: A sensorimotor control perspective on interactions in virtual reality

P Abtahi, SQ Hough, JA Landay, S Follmer - Proceedings of the 2022 …, 2022 - dl.acm.org
We can create Virtual Reality (VR) interactions that have no equivalent in the real world by
remapping spacetime or altering users' body representation, such as stretching the user's …

Wheelchair accessibility: bridging the gap to equality and inclusion

SK Sahoo, BB Choudhury - Decision Making Advances, 2023 - dma-journal.org
This research paper investigates the impact of wheelchair accessibility on the overall well-
being and quality of life of individuals with mobility limitations. The paper highlights the …

Chasing play on TikTok from populations with disabilities to inspire playful and inclusive technology design

J Duval, F Altarriba Bertran, S Chen, M Chu… - Proceedings of the …, 2021 - dl.acm.org
There is an open call for technology to be more playful [5, 79] and for tech design to be more
inclusive of people with disabilities [80]. In the era of COVID19, it is often unsafe for the …