Key competences, education for sustainable development and strategies for the development of 21st century skills. A systematic literature review

JC González-Salamanca, OL Agudelo, J Salinas - Sustainability, 2020 - mdpi.com
Skills needed to be successful in the world have changed, and there is a gap between those
learned at school and those required to function at work and in society. A broader range of …

18 years of ethics in child-computer interaction research: A systematic literature review

M Van Mechelen, GE Baykal, C Dindler… - Proceedings of the …, 2020 - dl.acm.org
Recent years have seen growing interest in'ethics' within the Child-Computer Interaction
(CCI) community. In this paper, we take stock of 18 years of CCI research by conducting a …

Using diaries to probe the illness experiences of adolescent patients and parental caregivers

MK Hong, U Lakshmi, K Do, S Prahalad… - Proceedings of the …, 2020 - dl.acm.org
Adolescents with chronic conditions must work with family caregivers to manage their illness
experiences. To explore how technology can support collaborative documentation of these …

Collaborative Design Thinking (CoDeT): A co-design approach for high child-to-adult ratios

M Van Mechelen, A Laenen, B Zaman… - International Journal of …, 2019 - Elsevier
This paper presents the Collaborative Design Thinking (CoDeT) co-design approach, its
theoretical framework, and its application in a case study with 49 children aged 9 to 10 in …

Pushing political, cultural, and geographical boundaries: Distributed co-design with children from Namibia, Malaysia and Finland

H Winschiers-Theophilus, N Goagoses… - International Journal of …, 2022 - Elsevier
Previous research and initiatives in participatory design (PD) with children has focused on
co-located participation, leaving a paucity in theoretical and empirical work on …

Digital design literacy in k-9 education: experiences from pioneer teachers

M Van Mechelen, ML Wagner, GE Baykal… - Proceedings of the 20th …, 2021 - dl.acm.org
Based on a comprehensive account of digital design literacy, we report from an interview
study with pioneer teachers to disclose their experiences from teaching design in formal K-9 …

A systematic review of empowerment in child-computer interaction research

M Van Mechelen, L Have Musaeus… - Proceedings of the 20th …, 2021 - dl.acm.org
Based on a systematic review we explore how empowerment has been articulated in 188
papers in Child-Computer Interaction (CCI) literature since 2003. Using an existing …

Towards constructive design feedback dialogues: guiding peer and client feedback to stimulate children's creative thinking

A Schut, M Van Mechelen, RM Klapwijk… - International Journal of …, 2020 - Springer
Abstract Design feedback is an essential pedagogical tool that can help young novice
designers navigate divergent and convergent paths while designing. However, design …

[HTML][HTML] Tick Box Design: A bounded and packageable co-design method for large workshops

J Read, MK Larusdottir, AS Islind, G Sim… - International Journal of …, 2022 - Elsevier
Abstract We present Tick Box Design, a rapid co-design method for research and industry
that allows users to gather many design ideas from large numbers of participants in a limited …

Game Jams as Valuable Tools for the Development of 21st-Century Skills

RS Contreras-Espinosa, JL Eguia-Gomez - Sustainability, 2022 - mdpi.com
The concept of 21st-century skills refers to the knowledge, skills, and emotions that are
critical to successfully navigating today's world. Game jams can act as spaces to develop …