Interactive laboratories for science education: A subjective study and systematic literature review

N Ali, S Ullah, D Khan - Multimodal technologies and interaction, 2022 - mdpi.com
In science education laboratory experimentation has a vital role for students' learning
enhancement. Keeping in view the importance of modern day technologies in teaching …

Eye movements in the wild: Oculomotor control, gaze behavior & frames of reference

O Lappi - Neuroscience & Biobehavioral Reviews, 2016 - Elsevier
Understanding the brain's capacity to encode complex visual information from a scene and
to transform it into a coherent perception of 3D space and into well-coordinated motor …

Effects of biophilic interventions in office on stress reaction and cognitive function: A randomized crossover study in virtual reality

J Yin, N Arfaei, P MacNaughton, PJ Catalano… - Indoor …, 2019 - Wiley Online Library
Biophilia hypothesis suggests humans have an innate connection to nature which may affect
our health and productivity. Yet we currently live in a world that is rapidly urbanizing with …

Towards gaze-based prediction of the intent to interact in virtual reality

B David-John, C Peacock, T Zhang… - ACM symposium on …, 2021 - dl.acm.org
With the increasing frequency of eye tracking in consumer products, including head-
mounted augmented and virtual reality displays, gaze-based models have the potential to …

Is the eye-movement field confused about fixations and saccades? A survey among 124 researchers

RS Hessels, DC Niehorster… - Royal Society …, 2018 - royalsocietypublishing.org
Eye movements have been extensively studied in a wide range of research fields. While
new methods such as mobile eye tracking and eye tracking in virtual/augmented realities …

Detecting input recognition errors and user errors using gaze dynamics in virtual reality

N Sendhilnathan, T Zhang, B Lafreniere… - Proceedings of the 35th …, 2022 - dl.acm.org
Gesture-based recognition systems are susceptible to input recognition errors and user
errors, both of which negatively affect user experiences and can be frustrating to correct …

Eye-tracker algorithms to detect saccades during static and dynamic tasks: a structured review

S Stuart, A Hickey, R Vitorio, K Welman… - Physiological …, 2019 - iopscience.iop.org
Objective: Eye-tracking devices have become widely used as clinical assessment tools in a
variety of applied-scientific fields to measure saccadic eye movements. With the emergence …

Development and calibration of an eye-tracking fixation identification algorithm for immersive virtual reality

J Llanes-Jurado, J Marín-Morales, J Guixeres… - Sensors, 2020 - mdpi.com
Fixation identification is an essential task in the extraction of relevant information from gaze
patterns; various algorithms are used in the identification process. However, the thresholds …

Prospective on eye-tracking-based studies in immersive virtual reality

F Li, CH Lee, S Feng, A Trappey… - 2021 IEEE 24th …, 2021 - ieeexplore.ieee.org
The current virtual reality (VR) techniques develop immersive environments via inducing
illusions to our sense. Nowadays, most of VR focuses on inducing visual illusion. Hence …

Gaze as an indicator of input recognition errors

CE Peacock, B Lafreniere, T Zhang, S Santosa… - Proceedings of the …, 2022 - dl.acm.org
Input recognition errors are common in gesture-and touch-based recognition systems, and
negatively affect user experience and performance. When errors occur, systems are …