A systematic review of 10 years of augmented reality usability studies: 2005 to 2014
Augmented Reality (AR) interfaces have been studied extensively over the last few decades,
with a growing number of user-based experiments. In this paper, we systematically review …
with a growing number of user-based experiments. In this paper, we systematically review …
Perceiving distance in virtual reality: theoretical insights from contemporary technologies
SH Creem-Regehr, JK Stefanucci… - … Transactions of the …, 2023 - royalsocietypublishing.org
Decades of research have shown that absolute egocentric distance is underestimated in
virtual environments (VEs) when compared with the real world. This finding has implications …
virtual environments (VEs) when compared with the real world. This finding has implications …
The perception of egocentric distances in virtual environments-a review
RS Renner, BM Velichkovsky, JR Helmert - ACM Computing Surveys …, 2013 - dl.acm.org
Over the last 20 years research has been done on the question of how egocentric distances,
ie, the subjectively reported distance from a human observer to an object, are perceived in …
ie, the subjectively reported distance from a human observer to an object, are perceived in …
[图书][B] Handbook of virtual environments: Design, implementation, and applications
KS Hale, KM Stanney - 2014 - books.google.com
This second edition of a bestseller presents systematic and extensive coverage of the
primary areas of research and development within VE technology. It brings together a …
primary areas of research and development within VE technology. It brings together a …
Egocentric distance perception: A comparative study investigating differences between real and virtual environments
IT Feldstein, FM Kölsch, R Konrad - Perception, 2020 - journals.sagepub.com
Virtual reality systems are a popular tool in behavioral sciences. The participants' behavior
is, however, a response to cognitively processed stimuli. Consequently, researchers must …
is, however, a response to cognitively processed stimuli. Consequently, researchers must …
Automatic classification of severity of COVID‐19 patients using texture feature and random forest based on computed tomography images
Severity assessment of the novel Coronavirus (COVID‐19) using chest computed
tomography (CT) scan is crucial for the effective administration of the right therapeutic drugs …
tomography (CT) scan is crucial for the effective administration of the right therapeutic drugs …
Augmented reality and mixed reality measurement under different environments: A survey on head-mounted devices
Augmented reality (AR) and mixed reality (MR) have been two of the most explosive
research topics in the last few years. Head-mounted devices (HMDs) are essential …
research topics in the last few years. Head-mounted devices (HMDs) are essential …
Egocentric distance perception and performance of direct pointing in stereoscopic displays
CJ Lin, BH Woldegiorgis - Applied Ergonomics, 2017 - Elsevier
In this study, the interaction performances and spatial perceptions in stereoscopic
environments were investigated. The experiment compared direct user interactions during …
environments were investigated. The experiment compared direct user interactions during …
The effects of minification and display field of view on distance judgments in real and HMD-based environments
Distance perception is important for many virtual reality applications, and numerous studies
have found underestimated egocentric distances in head-mounted display (HMD) based …
have found underestimated egocentric distances in head-mounted display (HMD) based …
The effects of peripheral vision and light stimulation on distance judgments through hmds
Egocentric distances are often underestimated in virtual environments through head-
mounted displays (HMDs). Previous studies suggest that peripheral vision can influence …
mounted displays (HMDs). Previous studies suggest that peripheral vision can influence …