A longitudinal study of small group interaction in social virtual reality
F Moustafa, A Steed - Proceedings of the 24th ACM symposium on …, 2018 - dl.acm.org
Now that high-end consumer phones can support immersive virtual reality, we ask whether
social virtual reality is a promising medium for supporting distributed groups of users. We …
social virtual reality is a promising medium for supporting distributed groups of users. We …
[HTML][HTML] Individualized Virtual Reality for Increasing Self-Compassion: Evaluation Study
Background Depression and anxiety are common and debilitating mental disorders with
severe negative repercussions at both individual and societal levels. Although virtual reality …
severe negative repercussions at both individual and societal levels. Although virtual reality …
Interrogating social virtual reality as a communication medium for older adults
A growing body of research is examining the way that virtual reality (VR) technology might
enrich the lives of older adults. However, no studies have yet examined how this technology …
enrich the lives of older adults. However, no studies have yet examined how this technology …
Audio matters too: How audial avatar customization enhances visual avatar customization
Avatar customization is known to positively affect crucial outcomes in numerous domains.
However, it is unknown whether audial customization can confer the same benefits as visual …
However, it is unknown whether audial customization can confer the same benefits as visual …
Me, myself, and not-I: self-discrepancy type predicts avatar creation style
MGH Loewen, CT Burris, LE Nacke - Frontiers in psychology, 2021 - frontiersin.org
In video games, identification with avatars—virtual entities or characters driven by human
behavior—has been shown to serve many interpersonal and intraindividual functions (like …
behavior—has been shown to serve many interpersonal and intraindividual functions (like …
Choreomorphy: A whole-body interaction experience for dance improvisation and visual experimentation
Choreomorphy is inspired by the Greek words" choros"(dance) and" morphe"(shape). Visual
metaphors, such as the notion of transformation, and visual imagery are widely used in …
metaphors, such as the notion of transformation, and visual imagery are widely used in …
" It Should Be a Game for Fun, Not Exercise": Tensions in Designing Health-Related Features for Pokémon GO
Leveraging existing popular games such as Pokémon GO to promote health can engage
people in healthy activities without sacrificing gaming appeal. However, little is known about …
people in healthy activities without sacrificing gaming appeal. However, little is known about …
Internet gaming disorder: compensating as a Draenei in World of Warcraft
M Morcos, V Stavropoulos, JJ Rennie, M Clark… - International Journal of …, 2021 - Springer
Abstract The diagnosis of Gaming Disorder (GD) has been recently proposed in the beta
draft of the 11th revision of the International Classification of Diseases (ICD-11) by the World …
draft of the 11th revision of the International Classification of Diseases (ICD-11) by the World …
Nutritionavatar: Designing a future-self avatar for promotion of balanced, low-sodium diet intention: Framework design and user study
K Fuchs, D Meusburger, M Haldimann… - Proceedings of the 13th …, 2019 - dl.acm.org
Excessive salt intake is increasingly seen as global health threat. As contemporary
education campaigns and current mHealth solutions only reach health literate users, an …
education campaigns and current mHealth solutions only reach health literate users, an …
Endowed by their creator: Digital games, avatar creation, and fat bodies
T Harper - Fat Studies, 2020 - Taylor & Francis
This research explores the relationship between character creation systems in digital games
and the potential for players to create and embody fat characters via those systems. The …
and the potential for players to create and embody fat characters via those systems. The …