Serious games to prevent and detect bullying and cyberbullying: A systematic serious games and literature review

A Calvo-Morata, C Alonso-Fernández, M Freire… - Computers & …, 2020 - Elsevier
Serious games are an effective and highly motivational educational tool that has proved to
be capable of changing users' attitudes and raising awareness in a great variety of fields …

Prevalence rates of drug use among school bullies and victims: A systematic review and meta-analysis of cross-sectional studies

S Valdebenito, M Ttofi, M Eisner - Aggression and Violent Behavior, 2015 - Elsevier
Bullying is a common aggressive behaviour in school, with a number of cross-sectional
studies showing that it exhibits a high comorbidity with other problem behaviours. The …

Bullying and cyberbullying: Convergent and divergent predictor variables

JA Casas, R Del Rey, R Ortega-Ruiz - Computers in Human Behavior, 2013 - Elsevier
There is certain controversy on whether cyber-bullying is a category of bullying as it appears
in a very different scenario away from the schools. The objective of this research has been to …

Measuring the youth bullying experience: A systematic review of the psychometric properties of available instruments

J Vessey, TD Strout, RL DiFazio… - Journal of school …, 2014 - Wiley Online Library
ABSTRACT BACKGROUND Bullying is a significant problem in schools and measuring this
concept remains problematic. The purposes of this study were to (1) identify the published …

An Analysis of More Than 1,400 Articles, 900 Scales, and 17 Years of Research: The State of Scales in Cyberpsychology, Behavior, and Social Networking

MC Howard, BS Jayne - Cyberpsychology, Behavior, and Social …, 2015 - liebertpub.com
Cyberpsychology is a recently emergent field that examines the impact of technology upon
human cognition and behavior. Given its infancy, authors have rapidly created new …

Confronting bullying in the digital age: Role of Extended Reality

RG Boboc, R Damaševičius - Education and Information Technologies, 2024 - Springer
This paper examines how Extending Reality (XR) technologies, such as Virtual and
Augmented Reality, can provide innovative solutions for preventing and addressing bullying …

Through the eyes of a bystander: Understanding VR and video effectiveness on bystander empathy, presence, behavior, and attitude in bullying situations

KA McEvoy - 2015 - vtechworks.lib.vt.edu
Peer bullying is a widespread and longstanding problem in school settings. Teachers,
students, administrators, government, and researchers alike have all tried to combat bullying …

[HTML][HTML] Análisis de la validez del programa de simulación 3D My-School para la detección de alumnos en riesgo de consumo de drogas y acoso escolar

AJ Cangas, JA Carmona, ÁI Langer, J Gallego… - Universitas …, 2018 - scielo.org.co
El presente escrito está dirigido al análisis de las propiedades psicométricas del programa
de simulación 3D My-School (MS), el cual fue diseñado para detectar alumnos en riesgo de …

Applications of 3D simulation in Mental Health: Utilities and new developments

JAC Torres, AJC Díaz, ÁIL Herrera - MENTAL ILLNESSES …, 2011 - books.google.com
During the last two decades, there has been growing interest in psychology and psychiatry
in the use and possible applications of Virtual Reality and, in general, procedures using 3D …

[PDF][PDF] Propiedades psicométricas de My-School4web: programa informático de simulación 3D encaminado a la detección de consumo de sustancias, acoso escolar y …

AJ Cangas, J Gallego, JM Aguilar-Parra… - International Journal of …, 2013 - redalyc.org
Se presenta la validez de constructo y la fiabilidad del programa de simulación 3D
denominado My-school4Web, encaminado a la detección del consumo de sustancias …