[HTML][HTML] Artificial intelligence for video game visualization, advancements, benefits and challenges

Y Wu, A Yi, C Ma, L Chen - Mathematical Biosciences and …, 2023 - aimspress.com
In recent years, the field of artificial intelligence (AI) has witnessed remarkable progress and
its applications have extended to the realm of video games. The incorporation of AI in video …

Towards better user studies in computer graphics and vision

Z Bylinskii, L Herman, A Hertzmann… - … and Trends® in …, 2023 - nowpublishers.com
Online crowdsourcing platforms have made it increasingly easy to perform evaluations of
algorithm outputs with survey questions like “which image is better, A or B?”, leading to their …

Route tapestries: Navigating 360 virtual tour videos using slit-scan visualizations

J Li, J Lyu, M Sousa, R Balakrishnan, A Tang… - The 34th Annual ACM …, 2021 - dl.acm.org
An increasingly popular way of experiencing remote places is by viewing 360° virtual tour
videos, which show the surrounding view while traveling through an environment. However …

[PDF][PDF] Route tapestries: Navigating 360 virtual tour videos using slit-scan visualizations.(2021)

J LI, J LYU, M SOUSA, R BALAKRISHNAN, A TANG… - UIST - ink.library.smu.edu.sg
An increasingly popular way of experiencing remote places is by viewing 360 virtual tour
videos, which show the surrounding view while traveling through an environment. However …

Interactive Viewpoint Exploration for Constructing View-Dependent Models

T Fukusato, A Maejima - Proceedings of the 14th ACM SIGGRAPH …, 2021 - dl.acm.org
We introduce an interactive method to sequentially find viewpoints for constructing view-
dependent models which represent view-specific deformations in classic 2D cartoons …